unity-websocket-multiplayer
cli-persistent-parameters-example
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unity-websocket-multiplayer | cli-persistent-parameters-example | |
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6 | 1 | |
25 | 0 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | over 1 year ago | |
C# | C# | |
MIT License | - |
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unity-websocket-multiplayer
- POC of a multiplayer game server with websockets. Feedback is appreciated.
- POC of a multiplayer server for Unity
- Interested to know what people think of this multiplayer server example
- Dedicated game server for Unity template
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Unity game-client and python game-server POC
I added a Golang server with an identical API: https://github.com/hsadler/unity-websocket-multiplayer
cli-persistent-parameters-example
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Add persisted parameters to CLI applications in .NET
Source code: https://github.com/NikiforovAll/cli-persistent-parameters-example
What are some alternatives?
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Verify - Verify is a snapshot tool that simplifies the assertion of complex data models and documents.
golang-multiplayer-server-demo - A demo game using Unity for the game client and Golang for a websocket server.
CliWrap - Library for running command-line processes
unity-websocket-server - A simple, zero-dependency WebSocket server for Unity.
BeetleX - high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution
Websocket.Client - 🔧 .NET/C# websocket client library
Lib.AspNetCore.WebSocketsCompression - [Archived] Lib.AspNetCore.WebSocketsCompression is a library which provides a managed implementation of the WebSocket protocol, along with server integration components and support for permessage-deflate compression.
websocket-client - WebSocket client for Python
text - An experiment with WebSockets and the human condition.