unity-websocket-multiplayer
Websocket.Client
unity-websocket-multiplayer | Websocket.Client | |
---|---|---|
6 | - | |
29 | 733 | |
- | 0.1% | |
0.0 | 5.1 | |
over 3 years ago | 3 months ago | |
C# | C# | |
MIT License | MIT License |
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unity-websocket-multiplayer
- POC of a multiplayer game server with websockets. Feedback is appreciated.
- POC of a multiplayer server for Unity
- Interested to know what people think of this multiplayer server example
- Dedicated game server for Unity template
-
Unity game-client and python game-server POC
I added a Golang server with an identical API: https://github.com/hsadler/unity-websocket-multiplayer
Websocket.Client
We haven't tracked posts mentioning Websocket.Client yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
Websocket-Sharp - A C# implementation of the WebSocket protocol client and server
BeetleX - high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution
WebSocket4NET - A popular .NET WebSocket Client
golang-multiplayer-server-demo - A demo game using Unity for the game client and Golang for a websocket server.
Fleck - C# Websocket Implementation