unity-websocket-multiplayer VS unity-websocket-server

Compare unity-websocket-multiplayer vs unity-websocket-server and see what are their differences.

Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
unity-websocket-multiplayer unity-websocket-server
6 1
25 50
- -
0.0 0.0
over 2 years ago almost 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-websocket-multiplayer

Posts with mentions or reviews of unity-websocket-multiplayer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-05.

unity-websocket-server

Posts with mentions or reviews of unity-websocket-server. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing unity-websocket-multiplayer and unity-websocket-server you can also consider the following projects:

NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

Websocket-Sharp - A C# implementation of the WebSocket protocol client and server

golang-multiplayer-server-demo - A demo game using Unity for the game client and Golang for a websocket server.

BeetleX - high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution

Fusion - Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!

Websocket.Client - 🔧 .NET/C# websocket client library

SignalR - Incredibly simple real-time web for .NET

Lib.AspNetCore.WebSocketsCompression - [Archived] Lib.AspNetCore.WebSocketsCompression is a library which provides a managed implementation of the WebSocket protocol, along with server integration components and support for permessage-deflate compression.

websocket-client - WebSocket client for Python

text - An experiment with WebSockets and the human condition.