unity-toolbar-extender VS MyBox

Compare unity-toolbar-extender vs MyBox and see what are their differences.

unity-toolbar-extender

Extend the Unity Toolbar with your own Editor UI code. (by marijnz)

MyBox

MyBox is a set of attributes, tools and extensions for Unity (by Deadcows)
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unity-toolbar-extender MyBox
4 4
1,506 1,814
- -
0.0 7.8
5 months ago 3 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-toolbar-extender

Posts with mentions or reviews of unity-toolbar-extender. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

MyBox

Posts with mentions or reviews of MyBox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

What are some alternatives?

When comparing unity-toolbar-extender and MyBox you can also consider the following projects:

Unity-Easy-Way-Tools - Unity Extension with different Asset Workflow and Tech Art Tools

Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers

Mathfs - Expanded Math Functionality for Unity

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

NaughtyAttributes - Attribute Extensions for Unity

UnityNativeScripting - Unity Scripting in C++

unity-card-play

santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)

Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

TileMaps - Example repository for organizing generic tile maps in Unity with C#

UIOutline

Realtime-Compute-Shader-Unity-PathTracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others [Moved to: https://github.com/Pjbomb2/TrueTrace-Pathtracer]