unity-sdk
godot-local-notification
unity-sdk | godot-local-notification | |
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7 | 3 | |
63 | 135 | |
- | - | |
9.2 | 2.5 | |
12 days ago | 4 months ago | |
C# | Objective-C++ | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
unity-sdk
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Some user tracks from Turbo Sliders Unlimited online sessions. The game is coming to Early Access in about two weeks so it is good to have the beta community making tracks already. Feel free to ask anything about the editor or sharing tech!
Cool, thanks for sharing! If you're ever looking for a cross-platform solution for level editors / UGC you should check out LootLocker which works similarly to Steamworks but can be connected to by any platform.
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Framework recommondation for highscore list, game cloud saving and push notifications
although there is no official plugin or sdk for godot, I believe you can make use of their rest api and lootlocker sounds like something that covers all of your needs and should your game grow, more. https://www.lootlocker.io
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This is an alpha build of my first game, called Boatload
You should definitely consider it - it's a big retention mechanic that can be implemented in less than an hour. Consider using a cross-platform leaderboard like LootLocker
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Best Saving System For Multiplayer Survival?
Look into LootLocker, they should have all the features that you need: Lootlocker
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How do you handle IAPs in non-Mobile games that aren't yet on Steam?
Hey, i haven't tried it myself, but i found this a couple months back. Worth having a look at! https://www.lootlocker.io/
- How would you go about implementing a leaderboard?
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We're from LootLocker, a game backend made specifically for indies!
We have a Unity SDK which you can download from our GitHub repository
godot-local-notification
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Are there any tutorials out there for sending push notifications on Android?
Egs of local notifications: https://github.com/DrMoriarty/godot-local-notification, https://www.youtube.com/watch?v=dL4sEMnvgsc
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Framework recommondation for highscore list, game cloud saving and push notifications
Use https://github.com/DrMoriarty/godot-local-notification for 1) and google play games services ( https://github.com/cgisca/PGSGP ) and the ios gamecenter integration for 2) and 3)
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Need help squaring in on a local notification bug on Android
This is the plugin that I'm using. Every time I click on the notification, the app launches then immediately crashes. Since it's a custom APK and Godot has issues with debugger there, it's hard to pinpoint the problem. Android Studio is not helping much in that regard either. You might consider checking the issue on Github.
What are some alternatives?
GodotFirebase - Implementations of Firebase for Godot using GDScript
godot-ios-att - App Tracking Transparency plugin for Godot Engine
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
quickstart-android - Firebase Quickstart Samples for Android
Godot-Android-Text-to-Speech - Godot Android Text to Speech plugin for Godot Engine 3.4 or higher
Solana.Unity-SDK - Open-Source Unity-Solana SDK with Full RPC coverage, NFT support and more
godot-ios-plugins
godot-facebook - Facebook module for Godot Game Engine (android and iOS)
PGSGP - Play Games Services plugin for Godot Game Engine - Android