godot-local-notification
Godot module for local notifications (android and iOS) (by DrMoriarty)
GodotFirebase
Implementations of Firebase for Godot using GDScript (by GodotNuts)
godot-local-notification | GodotFirebase | |
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3 | 20 | |
135 | 482 | |
- | 1.7% | |
2.5 | 5.2 | |
4 months ago | 27 days ago | |
Objective-C++ | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-local-notification
Posts with mentions or reviews of godot-local-notification.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-15.
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Are there any tutorials out there for sending push notifications on Android?
Egs of local notifications: https://github.com/DrMoriarty/godot-local-notification, https://www.youtube.com/watch?v=dL4sEMnvgsc
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Framework recommondation for highscore list, game cloud saving and push notifications
Use https://github.com/DrMoriarty/godot-local-notification for 1) and google play games services ( https://github.com/cgisca/PGSGP ) and the ios gamecenter integration for 2) and 3)
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Need help squaring in on a local notification bug on Android
This is the plugin that I'm using. Every time I click on the notification, the app launches then immediately crashes. Since it's a custom APK and Godot has issues with debugger there, it's hard to pinpoint the problem. Android Studio is not helping much in that regard either. You might consider checking the issue on Github.
GodotFirebase
Posts with mentions or reviews of GodotFirebase.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-10.
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Problem with installing plugins
I’m trying to install the Firebase addons from https://github.com/GodotNuts/GodotFirebase/tree/main/addons but once I add them to my Godot project and try to enable them I get this error “Unable to load addon script from path: 'res://addons/godot-firebase/plugin.gd'. This might be due to a code error in that script.” I can’t figure out what’s wrong any help would be appreciated, it also has the same error for the other two plugins I got from the addons
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First Project - Is there a Firebase SDK for C#?
You're gonna get GDScript in your C# pie no matter what you do. So I wouldn't dismiss GodotFirebase (which does have a 4.x branch) out of hand.
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Hello guys I need help please 🙂💔
AuthProvider class: https://github.com/GodotNuts/GodotFirebase/blob/main/addons/godot-firebase/auth/auth_provider.gd
- Best way to save data of a mmorpg?
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Framework recommondation for highscore list, game cloud saving and push notifications
If I get the functionality of firebase right, I could use that to make 2) and 3) working, but I guess that would make it a lot harder to do, as I would have to setup an own database to save my highscore lists and I suppose if I provide kind of my own account system (let them register accounts) that is a lot more complicated on the legal site with data security and stuff, isn't it? Also not sure if https://github.com/GodotNuts/GodotFirebase supports everything I would need for that
- How would you go about implementing a leaderboard?
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Questions about multiplayer server architecture
I used godotNuts Firebase plugin for my project. The setup so far is simple:
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Team GodotNuts Firebase Plugin Massive Update
Hi all! It's been quite some time since I was able to update the Firebase plugin in the asset lib. The reason is: we were hard at work at some much-, much-, much-needed improvements! Here's a link to it: https://github.com/GodotNuts/GodotFirebase
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Is Godot for me?
There are methods of getting notifications, but for push notifications, it's not built-in. You'd have to compile your own template that allows it, which is no trivial feat. There's a solid Firebase plugin which can emulate push notifications with the Realtime Database, but to my knowledge that's the only solution readily available. Find it here. (Note: I maintain this repo, along with many other developers, so if you have questions, feel free to pop into our Discord server, which you can find in the readme.)
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Is there a way to read and store data from firebase and read it in godot?
https://github.com/FrogSquare/GodotFireBase https://github.com/GodotNuts/GodotFirebase
What are some alternatives?
When comparing godot-local-notification and GodotFirebase you can also consider the following projects:
godot-ios-att - App Tracking Transparency plugin for Godot Engine
godot-admob-ios - Godot's AdMob Plugin for iOS with support for Mediations.
Godot-Android-Text-to-Speech - Godot Android Text to Speech plugin for Godot Engine 3.4 or higher
godot-engine.supabase - A lightweight addon which integrates Supabase APIs for Godot Engine out of the box.
unity-sdk - The Unity SDK for LootLocker
godot-sqlite - GDNative wrapper for SQLite (Godot 4.x+)
godot-ios-plugins
GodotFireBase - FireBase for godot
PGSGP - Play Games Services plugin for Godot Game Engine - Android
godot-facebook - Facebook module for Godot Game Engine (android and iOS)
godot-local-notification vs godot-ios-att
GodotFirebase vs godot-admob-ios
godot-local-notification vs Godot-Android-Text-to-Speech
GodotFirebase vs godot-engine.supabase
godot-local-notification vs unity-sdk
GodotFirebase vs godot-sqlite
godot-local-notification vs godot-ios-plugins
GodotFirebase vs GodotFireBase
godot-local-notification vs PGSGP
GodotFirebase vs godot-facebook
godot-local-notification vs godot-facebook
GodotFirebase vs PGSGP