unity-multiplayer-testing VS Client-Side-Prediction

Compare unity-multiplayer-testing vs Client-Side-Prediction and see what are their differences.

unity-multiplayer-testing

Just trying to figure out how to make a multiplayer game with Unity, Mirror, and PlayFab. Including everything from lobbies to starting the game and returning to the lobby. (by ExtraMedicated)

Client-Side-Prediction

Experiments with Client-Side prediction using unity and Mirror (by GiovanniZambiasi)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
unity-multiplayer-testing Client-Side-Prediction
1 1
1 100
- -
10.0 0.0
over 1 year ago about 1 year ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-multiplayer-testing

Posts with mentions or reviews of unity-multiplayer-testing. We have used some of these posts to build our list of alternatives and similar projects.

Client-Side-Prediction

Posts with mentions or reviews of Client-Side-Prediction. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing unity-multiplayer-testing and Client-Side-Prediction you can also consider the following projects:

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

Mirror - #1 Open Source Unity Networking Library

com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

ForgeNetworkingRemastered - See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy

quantum-space-buddies - Quantum Space Buddies ( QSB ) is a multiplayer mod for Outer Wilds.

crystalorb - Network-agnostic, high-level game networking library for client-side prediction and server reconciliation (unconditional rollback).

UnitySimpleTCPNetwork - Simple chat app using tcp network in unity.