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hikogui
text | hikogui | |
---|---|---|
4 | 15 | |
315 | 756 | |
- | 3.6% | |
3.2 | 8.6 | |
4 months ago | 6 days ago | |
C++ | C++ | |
Boost Software License 1.0 | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
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What C++ library do you wish existed but hasn’t been created yet?
utf8 normalization, stemming, case insensitive comparison. https://github.com/unicode-rs example for rust What are options for C++? 1. translate to utf16 ( https://github.com/simdutf/simdutf ) and use icu -- slow 2. boost text, https://github.com/tzlaine/text , also slow (because the author doesn't care or couldn't care), we made a lot of patches to make our library faster than lucene, but still this part is slower than icu for utf16 (icu for utf16 also very slow...)
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uni-algo v1.0.0: Modern Unicode Library
How does this compare with https://github.com/tzlaine/text and https://github.com/soasis/text ?
- How should I use rope structure using Boost?
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Any utf-8 string library that provides an API like this?
Check out Boost.Locale or maybe https://github.com/tzlaine/text
hikogui
- uni-algo v1.0.0: Modern Unicode Library
- Compile-time type registration
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Semaphore and Mutex favoring awake threads
See my own implementation: https://github.com/hikogui/hikogui/blob/main/src/hikogui/concurrency/unfair_mutex.hpp
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Issues with reporting bugs with msvc static analyser.
Yes, it is an open source project for a cross platform retained GUI library with a modern c++20 API. https://github.com/hikogui/hikogui
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Visual Studio 2022 version 17.5 Preview 2
With some growing pains on configuring CMake, I was able to converted a single header file in my project github.com/hikogui/hikogui/ to a module interface file, but it hit an ICE immediately. Of course I reported it, including a crash dump, and a project-branch.
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What is the maximum number of texture2D's I can have in a single texture array uniform binding?
Look at all the pipeline_SDF source files at https://github.com/hikogui/hikogui/tree/main/src/hikogui/GFX
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HikoGUI v0.7.0, A fast desktop application GUI library in C++20. (BSL license)
Here is the fragment shader: https://github.com/hikogui/hikogui/blob/main/shaders/pipeline_SDF.frag
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New Unicode library
Here is the tool to create de-duplicated table and index table from the unicode database: https://github.com/hikogui/hikogui/blob/main/tools/generate_unicode_data.py
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Is there any MIT/BSD licensed UI framework for C++ ?
Thank you for mentioning HikoGUI.
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What's your favorite way to crash your application?
On windows, you can even use just-in-time-debugging (enabled with registry key), which brings up a dialogue when the application crashes to select a debugger to attach to the "crashed" application. But for this to work correctly you need to do some fanzy things. See: https://github.com/hikogui/hikogui/blob/main/src/hikogui/debugger.hpp and https://github.com/hikogui/hikogui/blob/main/src/hikogui/debugger_win32.cpp
What are some alternatives?
nativejson-benchmark - C/C++ JSON parser/generator benchmark
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
colrcv - C Library for converting Colours between different Colour Models
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
sg16-meetings - SG16 meeting plans and summaries
GacUI - GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features.
mysql - MySQL C++ client based on Boost.Asio
uni-algo - Unicode Algorithms Implementation for C/C++
sqlpp11 - A type safe SQL template library for C++
glog - C++ implementation of the Google logging module
text - A spicy text library for C++ that has the explicit goal of enabling the entire ecosystem to share in proper forward progress towards a bright Unicode future.
nappgui_src - SDK for building cross-platform desktop apps in ANSI-C