turnroot
Turnroot - an open-source game engine/game creator for tactical RPGs. No coding required- the editor is 100% visual. Make games, play games from the community, and collaborate on assets like graphics and music. (by josephclaytonhansen)
openage
Free (as in freedom) open source clone of the Age of Empires II engine :rocket: (by SFTtech)
turnroot | openage | |
---|---|---|
1 | 56 | |
5 | 12,390 | |
- | 0.4% | |
10.0 | 9.6 | |
over 1 year ago | 6 days ago | |
Python | Python | |
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
turnroot
Posts with mentions or reviews of turnroot.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-08.
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Pre built Themes
There are two themes in dearpygui_ext, specifically here. You can further customise the themes yourself. For example, this appunder development has supports multiple themes.
openage
Posts with mentions or reviews of openage.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-04-10.
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Lessons from Open-Source Game Projects
[openage]https://github.com/SFTtech/openage) - Age of Empires II clone. Python, C++
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How to get started with modding
Perhaps you can contribute to this project: https://github.com/SFTtech/openage
- Openage v0.5.0
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Remaking AoE2
It is currently being done and published here: https://github.com/SFTtech/openage/
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TheViper: "At this point, content is enough. Screw more content, let's make the game 100% playable."
That's most likely not happening, but there is an opensource AoE2 engine that is in development https://github.com/SFTtech/openage
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Ad, an open source historical RTS in development for 22 years
The openage is as well a fantastic project https://github.com/SFTtech/openage
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Openage Development 2023: April
Hey, there are a bunch of build instructions listed here in the Github repo. Dependencies for Fedora should also be linked there. If you want to see the latest stuff (i.e. the things we're talking about in the post above), you should pull from the branch in this PR: https://github.com/SFTtech/openage/pull/1505
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Need an answer
For example Openage (OSS re-implementations of Age of Empires): https://github.com/SFTtech/openage/blob/master/doc/media_convert.md
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Openage Development 2023: March
With this feature done (or rather awaiting merging in PR #1501), the engine is now able to spawn a game entity with the gaben graphic on mouse click:
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Looking for a ways to create an AI simulation
I have tried building opensource aoe2 implementations like freeaoe, openage, but with not much success.