traVRsal VS vircadia-native-core

Compare traVRsal vs vircadia-native-core and see what are their differences.

traVRsal

Adventure through a growing number of incredibly immersive experiences. Forget teleportation, stick movement or smooth locomotion. Walk and interact naturally. (by WetzoldStudios)
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traVRsal vircadia-native-core
4 38
10 533
- 0.9%
0.0 7.9
over 1 year ago about 2 months ago
C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

traVRsal

Posts with mentions or reviews of traVRsal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-07.

vircadia-native-core

Posts with mentions or reviews of vircadia-native-core. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-18.

What are some alternatives?

When comparing traVRsal and vircadia-native-core you can also consider the following projects:

godot_oculus_quest_toolkit - An easy to use VR toolkit for Oculus Quest development using the Godot game engine

Godot - Godot Engine – Multi-platform 2D and 3D game engine

traVRsal-sdk - An SDK to create natural walking VR experiences

vircadia-builder - Builds Vircadia's native Interface and Domain server ("Project Athena") on Linux.

pleb-miners - Bitcoin home mining resource for the plebs!

model-viewer - Easily display interactive 3D models on the web and in AR!

ALVR - Stream VR games from your PC to your headset via Wi-Fi

Gource - software version control visualization

bevy - A refreshingly simple data-driven game engine built in Rust

omigroup - Sandbox for discussing Open Metaverse Interoperability objectives. Want to get involved? Join us in GitHub discussions, and on Discord. PR's welcome!

cockpit-composer - Composer generates custom images suitable for deploying systems or uploading to the cloud. It integrates into Cockpit as a frontend for osbuild composer

model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.