times-up
dfreds-convenient-effects
times-up | dfreds-convenient-effects | |
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3 | 18 | |
- | 33 | |
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- | 7.7 | |
- | about 1 month ago | |
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- | MIT License |
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times-up
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Handy 5e Modules List
times-up - Times up is a temporary solution to support active effects expiring.
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Is there any addon that adds cooldown management for features?
Something like Time's Up should work for this purpose, I think. I don't do a lot of this sort of automation (yet) so I'm not sure how it would work exactly, but you should be able to at least set up some sort of "reminder message" that will pop up when the ability is ready to use again.
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Necessary/Useful Modules & current version update?
Times-Up
dfreds-convenient-effects
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How do I implement +2 advantage instead of rolling 2 dice?
If you're looking to automate it (5e), I used DFreds Convenient Effects to do it, it's really easy to set up once you understand how the theme works. Basically, what I did was an effect that you activate on the token and automatically adds the +2 to the roll. If you need more help on this, you can always join the foundry discord and ask questions. Otherwise, this is my configuration (that is, for melee attacks).
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Macro for Eyes of Night?
Use Dfreds convenient FX, create a new custom condition (base it of something else that is already giving dark vision such as the darkvision spell), you can choose not to show the icon status on the token and you can also set the effect to whatever epiry condition you whant like 24h or a long rest for example. And presto ! you can you new active effect to you macro bar and use it as a toggle for that condition :)
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Automating spells in DnD 5e
You should take a look at dfreds convenient effects it solves the mirror image problem, he also states how you should use it with other modules to get the best out of it. dfreds convenient effects
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Is there a way to use the Onednd rules for exhaustion?
First read up on how to create custom effects on the module’s home page: https://github.com/DFreds/dfreds-convenient-effects/wiki/User-Guide In order to apply things via CE, you need to use Dynamic Active Effects(DAE). You can learn how those work and how to find the values you want to modify by watching a video like this one: https://youtu.be/7gPLp7su4gc
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Handy 5e Modules List
dfreds-convenient-effects - DFreds Convenient Effects is a FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
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48 Useful V10-Compatible Modules [5e]
DFred's Convenient Effects - Allows for easy application of automated spell effects like Bless, Bane, Haste, and so forth. Can create custom effects too.
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Assistance with Token Markers
Enhanced Conditions from Combat Utility Belt (there are others that can be used for it - like DFreds Convenient Effects - but CUB is simplest).
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Must Have Modules for Version V.10
Dfred's Convenient Effects and Effects Panel. These pair well with midi and make concentration and other effects much easier to handle.
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I *want* to like Foundry, but I cannot understand how to make homebrew effects work
Check out DFreds Convenient Effects, it does everything you want it to and works well with the modules you mentioned you are already uisng, midi-qol and DAE.
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Rage damage?
I use DFred's Convenient Effects for this one (and all status conditions and spell effects). It comes with all the common 5e use cases built in. https://github.com/DFreds/dfreds-convenient-effects
What are some alternatives?
foundryvtt-smart-doors - A Foundry VTT module that makes your doors smarter.
dae
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
WFRP4e-FoundryVTT - The premiere system for running grim and perilous games of Warhammer Fantasy Role-play in the Foundry VTT environment.
FoundryVTT-Module-Template - A template repository for FoundryVTT module development that comes with versioned CI/CD
Tokenmagic - A Foundry VTT module that allows you to add animations and graphic effects to tokens, tiles, templates and drawings.
dsa5-foundryVTT - Das Schwarze Auge / The Dark Eye 5th Ed. System for Foundry VTT
monks-little-details
moulinette-core - FoundryVTT module which provides a set of tools for DMs for managing assets.
foundryvtt-forien-quest-log - This module provides comprehensive Quest Log system for players and Game Masters to use with Foundry Virtual Tabletop
ddb-importer - Integrate your dndbeyond.com content into Foundry virtual tabletop
foundryvtt-dnd5eCharacterActions - Provides a Template and data aggregator for dnd5e Character Actor Actions