thecave
A prototype to test various experimental gameplay mechanisms for libtcod. (by libtcod)
panspermia
By QuantumTroll
thecave | panspermia | |
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1 | 3 | |
0 | 3 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | almost 3 years ago | |
C++ | Python | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
thecave
Posts with mentions or reviews of thecave.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-07.
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Sharing Saturday #361
I've been messing around with updating the older libtcod C++ projects. Right now it's The Cave which came with a disclaimer in the readme warning that anyone going into the code is going to have a bad time.
panspermia
Posts with mentions or reviews of panspermia.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-21.
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Can anyone recommend examples of BAD procedural generation?
I haven't quite gotten to making the game yet, but I'm sort of close to finishing the universe generation. Currently it's a couple thousand lines of Python code, not even any screenshots, but it's there if you're interested. I post progress every Saturday on /r/roguelikedev.
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Sharing Saturday #363
If any of this seems useful to you, you can borrow the code from inside here.
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Sharing Saturday #361
It’s been a good week. In the hope that I’ll actually start to make more reasonable decisions about code structure and maintainability, I put my code up on my Github repo. Already, this had produced dividends in the form of me breaking stuff out into multiple files, for instance.
What are some alternatives?
When comparing thecave and panspermia you can also consider the following projects:
Island-Adventure-Prototype - Protptype of a Text based Roguelike/Exploration game.
BrogueLite - This repository is deprecated. Please see Brogue Lite at the new repository.
libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.
OneMoreLevel - A turn-based Roguelike game made with Godot engine.
BareE - A code first game development framework written in C# using dot net core 5
react-roguelike - A roguelike game built with React and TypeScript.
tcod_tutorial_v2