terrain-tool-godot4
GODOT 4 3D Terrain Editor (C# Plugin) (by kalysti)
Terrain3D
A high performance, editable terrain system for Godot 4. (by TokisanGames)
terrain-tool-godot4 | Terrain3D | |
---|---|---|
6 | 5 | |
145 | 1,618 | |
- | - | |
5.3 | 9.6 | |
10 months ago | 4 days ago | |
C# | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
terrain-tool-godot4
Posts with mentions or reviews of terrain-tool-godot4.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-03.
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Migrating from Unity to Godot 4. Is it possible to use forward+ for mobile devices?
This terrain editor is Godot 4 compatible. https://github.com/sboron/terrain-tool-godot4 For foliage, you may want to check this out. https://github.com/dreadpon/godot_spatial_gardener
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Vpainter on godot4: what am i missing ?
If you don't need Mobile deployment you could look at Godot C# and https://github.com/sboron/terrain-tool-godot4
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Godot 4.0 terrain
Not to dissuade you, but there's already a terrain plugin under development for G4: https://github.com/sboron/terrain-tool-godot4
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Will Zylann terrain addon be ported to Godot 4.0 ?
https://github.com/sboron/terrain-tool-godot4 is in C#, and the Author has abandoned several projects so I wouldn't expect it to work in the future unless someone forks it.
- Terrain Editor Plugin [C# Godot4]
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I made a terrain editor for Godot 4
They're probably referring to this one: https://github.com/sboron/terrain-tool-godot4
Terrain3D
Posts with mentions or reviews of Terrain3D.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-29.
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Realistic medieval environment - sneak peek
plugin : https://github.com/TokisanGames/Terrain3D
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Level design tips and tricks??
We use Terrain3D and AssetPlacer(commercial).
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Will Zylann terrain addon be ported to Godot 4.0 ?
https://github.com/outobugi/Terrain3D is still in the very early stages but works. It's currently got some shader issues that can be fixed by changing the keywords to the updated ones.
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Terrain Editor Plugin [C# Godot4]
and another one: https://github.com/outobugi/Terrain3D from this post: https://www.reddit.com/r/godot/comments/107rgps/godot_4_updated_my_terrain_up_to_256_textures_can/
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I made a terrain editor for Godot 4
Here's a GitHub page.
What are some alternatives?
When comparing terrain-tool-godot4 and Terrain3D you can also consider the following projects:
godot_heightmap_plugin - HeightMap terrain for Godot implemented in GDScript
godot_spatial_gardener - A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript
voxelman - A voxel engine for godot. I'ts a c++ engine module.
godot-proposals - Godot Improvement Proposals (GIPs)
VPainter - A vertex painting addon for the Godot game engine.
godot_voxel - Voxel module for Godot Engine
terrain-marching-cubes - Implementation of Marching Cubes algorithm to generate various types of terrains