Karabiner-Elements
gainput
Karabiner-Elements | gainput | |
---|---|---|
1 | 1 | |
16,347 | 716 | |
- | - | |
10.0 | 0.0 | |
about 1 year ago | over 2 years ago | |
C++ | C++ | |
The Unlicense | MIT License |
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Karabiner-Elements
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Using Number Pad on Macbooks to bring Pro Tools to full functionality using FN key - Solved
Download this code: https://github.com/tekezo/Karabiner-Elements/files/3633575/karabiner.json.zip (The source of this code was found at the bottom of this thread https://github.com/pqrs-org/Karabiner-Elements/issues/1287 )
gainput
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Looking for code only game engine
Then for input I’d recommend gainput.
What are some alternatives?
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
input-overlay - Show keyboard, gamepad and mouse input on stream
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
win-vind - You can operate Windows with key bindings like Vim.
Gopher360 - Gopher360 is a free zero-config app that instantly turns your Xbox 360, Xbox One, or even DualShock controller into a mouse and keyboard. Just download, run, and relax.
scnlib - scanf for modern C++
blah - A small 2d c++ game framework
devreorder - A utility for reordering and hiding DirectInput controllers
Karabiner-DriverKit-VirtualHIDDevice
cute_headers - Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
neverengine
olcPixelGameEngine - The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects