tdt4230_project_raytracing
My TDT4230 project submition, a GPGPU voxel ray tracer! (by Avokadoen)
pbrt-rust
Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob. (by alexmeli100)
tdt4230_project_raytracing | pbrt-rust | |
---|---|---|
1 | 3 | |
5 | 19 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | almost 2 years ago | |
Rust | Rust | |
- | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tdt4230_project_raytracing
Posts with mentions or reviews of tdt4230_project_raytracing.
We have used some of these posts to build our list of alternatives
and similar projects.
-
16,777,216 raytraced voxels using opengl compute
It's public, but highly WIP. You have been warned :) ... https://github.com/Avokadoen/tdt4230_project_raytracing
pbrt-rust
Posts with mentions or reviews of pbrt-rust.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-15.
What are some alternatives?
When comparing tdt4230_project_raytracing and pbrt-rust you can also consider the following projects:
rs_pbrt - Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
pbrt-v4 - Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
rustracer - A toy raytracer written in Rust based on PBRT
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
compile-time-ray-tracer-in-rust - Compile-Time Ray Tracer in Rust ported from C++
alacritty - A cross-platform, OpenGL terminal emulator.
rustracer - Vulkan path tracing with Rust