SVG++
libvips
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SVG++ | libvips | |
---|---|---|
2 | 23 | |
524 | 9,005 | |
- | 1.9% | |
5.4 | 9.2 | |
about 2 months ago | 4 days ago | |
C++ | C | |
Boost Software License 1.0 | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SVG++
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Realtime rasterization of vector graphics
Maybe SVG++, if you're looking for an industrial-grade solution?
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Plain Text. With Lines
Congratulations, now you replaced a trivial file format that (from a quick glance at the code) needed about ~35 of easily readable and self-contained Lua code to parse with an external dependency that would be much larger and harder to follow and either having (at least) an XML parser as its own dependency or implementing its own XML parsing, as well as being at the mercy of their developers. Also unless you are using some highly popular library, you may end up with some abandoned dependency.
Examples of both are at [0] (C++ based parser, you'd also need to write some bindings for lua) and [1] (Lua based parser for a subset of the format, abandoned for almost a decade).
There are times when using an external dependency might be a good idea, but a text-based file format that describes lines and can be implemented in a few lines of code is not one.
[0] https://github.com/svgpp/svgpp
[1] https://github.com/luapower/svg_parser
libvips
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Building an online image compressor
After some research, I found libvips, a demand-driven, horizontally threaded image processing library. It is designed to run quickly while using as little as memory as possible.
- Libvips: A fast image processing library with low memory needs
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Things you might not know about Next Image
Sharp is a fast and efficient image optimization Node.js module that makes use of the native libvips library.
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Go Image Converting
h2non/bimg can handle both if the underlying libvips is compiled with support for both formats.
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.Webp is the bane of my existence
if you're using linux (which it doesn't seem so) there's also vispdisp https://github.com/jcupitt/vipsdisp which is based on https://github.com/libvips/libvips which will likely take over how images are decoded in the future for everything, at least methodology wise.
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How are responsive image sets are generated, stored, and managed server-side?
The magic happens by way of a library called Libvips, which contains an ultra-high-speed low-memory image resizer.
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imagor v1 - a fast, Docker-ready image processing server in Go, libvips and more
imagor uses one of the most efficient image processing library libvips. It is typically 4-8x faster than using the quickest ImageMagick and GraphicsMagick settings.
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[OSError] Cannot find pyvips library (DLLs)
Try the solutions here: https://github.com/libvips/libvips/issues/2479
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Image library for fast read of huge Tif files?
in that case maybe take a look at https://github.com/libvips/libvips
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My project: railstart app
libvips v8.6+ or ImageMagick for image analysis and transformations
What are some alternatives?
tesseract-ocr - Tesseract Open Source OCR Engine (main repository)
OpenCV - Open Source Computer Vision Library
VTK - Mirror of Visualization Toolkit repository
imagick - Go binding to ImageMagick's MagickWand C API
CxImage
sharp - High performance Node.js image processing, the fastest module to resize JPEG, PNG, WebP, AVIF and TIFF images. Uses the libvips library.
GD - GD Graphics Library
OpenImageIO - Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
CImg - The CImg Library is a small and open-source C++ toolkit for image processing
FreeImage - A custom distribution of FreeImage, with a CMake-based build system. Used by the Athena Game Framework.