typical
letlang
typical | letlang | |
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13 | 12 | |
552 | 157 | |
- | - | |
7.3 | 7.9 | |
26 days ago | 3 months ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
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typical
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Typical: Data interchange with algebraic data types
Yes! We have comprehensive integration tests that run in the browser to ensure the generated code only uses browser-compatible APIs. Also, the generated code never uses reflection or dynamic code evaluation, so it works in Content Security Policy-restricted environments.
See this section of the README for more info: https://github.com/stepchowfun/typical#javascript-and-typesc...
- GitHub - stepchowfun/typical: Data interchange with algebraic data types. "can be compared to Protocol Buffers and Apache Thrift. ... emphasizing a safer programming style with non-nullable types and exhaustive pattern matching."
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Universal type language!
Protocol Buffers is the most popular one, but there are many others such as Apache Thrift and my own Typical.
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Syntax for defining algebraic data types
Typical uses the terms "struct" and "choice" for products and sums, respectively, although it's not a programming language.
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Download source for all crates that depend on a specific crate?
Yeah fair. I was thinking you could scrape that page with something like scraper.
- Typical Rusty: data interchange with algebraic data types
letlang
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Letlang — Roadblocks and how to overcome them - My programming language targeting Rust
That works for any types (except the functional types), and even the generic ones. During code generation, I create structs that implement the Type trait.
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A new milestone for Letlang (targeting Rust) - Effect Handlers
As stated on the website ( https://letlang.dev ), Letlang is a general-purpose language.
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Writing a simple Lisp interpreter in Rust
Author here, the article is more about how Rust and its ecosystem are nice tools for language designers rather than the beauty of Lisp.
The crates listed in that article are the ones I use for my compiler: https://letlang.dev
Lisp was only chosen as a way to demonstrate the power of those crates and Rust features. A kind of way of justifying my choices for Letlang.
It's not "you should do it like this" but "you can do it like this".
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Ask HN: Possible? Faster than C, simpler than Python, safer than Rust
"Faster than C", I saw people write C code slower than a Python equivalent. So I have to admit, I don't know what it means for a language to be fast, because it depends on the algorithm being implemented.
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"simpler than Python", what does "simple" mean?
Simple design? Python's design is very complex (take a look at "Crimes with Python's pattern matching" < https://www.hillelwayne.com/post/python-abc/ > for example), on the other hand, assembly languages, or Lisp, or Forth, have a very simple design.
Simple as in "easy to use"? Rust is easy, write code, fix what the compiler tells you you did wrong. Joke aside, Go is quite easy to use and while I personally don't like this language, I get why it replaced Python in a lot of use cases.
Also, once you get used to the OTP framework, Erlang/Elixir/Gleam/any beam language are quite easy to use and have less footguns than Python.
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"safer than Rust" is too vague. Is it memory safety? type safety? thread safety? cosmic ray safety? A mix of all of that?
Let's guess you meant "memory safety". All languages with a Garbage Collector are "memory safe".
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On a semi-unrelated note, I've been working on https://letlang.dev
It's a language inspired by Erlang/Elixir (same concurrency model) that compiles to Rust code (the runtime use tokio). It is immutable, have no Garbage Collector thanks to Rust semantics, and dynamically typed.
I haven't run any benchmark (it's not even finished, I've been working on the specification before continuing the implementation), but I guess it could be slower than a rock.
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For some recommendations, have you looked at Zig? Nim? Hare?
https://ziglang.org/
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Syntax for defining algebraic data types
In my language (Letlang), I use the keyword class with structural pattern matching and optionally a predicate. Types (or rather, classes) can be combined with logical operators &, |, !:
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Erlang's not about lightweight processes and message passing
Not sure this is what GP is talking about but to implement the actor model in https://letlang.dev I use tokio.
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Features you've removed from your lang? Why did you put them in, why did you take them out?
In the early drafts of Letlang, I had the goal to add an equation solver. I got rid of that because:
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What features would you want in a new programming language?
I'm working on a programming language inspired by erlang and which compiles to Rust: https://letlang.dev
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Six programming languages I’d like to see
For a contract based language and a "really dynamically typed language", I'm working on https://letlang.dev
And it's because I haven't thought yet about how to do static type checking with such a feature.
I haven't got any time to work on it in the past few weeks, and I'm the only dev (would really love some help). So, it will be ready when it will be ready :P
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Hello Letlang! My programming language targeting Rust
I use Rust generators to implement them, a rudimentary example: https://github.com/linkdd/letlang/blob/main/letlang_runtime/src/utils/entrypoint.rs
What are some alternatives?
Killed by Google - Part guillotine, part graveyard for Google's doomed apps, services, and hardware.
zigself - An implementation of the Self programming language in Zig
rkyv - Zero-copy deserialization framework for Rust
scenebuilder - Scene Builder is a visual, drag 'n' drop, layout tool for designing JavaFX application user interfaces.
website - Official dahliaOS website
cells - A Common Lisp implementation of the dataflow programming paradigm
dhall-lang - Maintainable configuration files
power-fx-host-samples - Samples for hosting Power Fx engine.
rust-protobuf - Rust implementation of Google protocol buffers
impulse - Impossible Dev Tools for React and Tailwind
dimensioned - Compile-time dimensional analysis for various unit systems using Rust's type system.
halo - An experimental graph-based meta programming language