steamtinkerlaunch VS rnnoise

Compare steamtinkerlaunch vs rnnoise and see what are their differences.

rnnoise

Recurrent neural network for audio noise reduction (by xiph)
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steamtinkerlaunch rnnoise
95 16
1,940 3,701
- 4.2%
9.2 8.4
6 days ago 20 days ago
Shell C
GNU General Public License v3.0 only BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

steamtinkerlaunch

Posts with mentions or reviews of steamtinkerlaunch. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-08.
  • FSR as TAA replacement?
    1 project | /r/linux_gaming | 11 Dec 2023
  • Linux - Trade Tool like PoE Lurker?
    2 projects | /r/pathofexile | 8 Dec 2023
    You probably mean SteamTinkerLaunch
  • How to install Hedgemodmanager on Steam Deck as of November 2023 ?
    1 project | /r/linux_gaming | 9 Nov 2023
    I've tried all of the known methods, the one using bottles:https://github.com/thesupersonic16/HedgeModManager/wiki/Running-on-Linux-(Wine), the one using Steamtinkerlaunch: https://github.com/sonic2kk/steamtinkerlaunch/wiki/Hedge-Mod-Manager and the one that used to work but doesn't anymore:https://linuxgamingcentral.com/posts/updated-sonic-frontiers-steam-deck-modding-guide/ The bottles method worked a few weeks ago (although a lot of codes and mods didn't work) but doesn't seem to work anymore, the program doesn't seem to recognize the .yml configuration file provided in the guide anymore, I even tried installing the dependencies manually but the game (Sonic Frontiers) doesn't load the mod loader (the game launches but without mods), perhaps bottles doesn't use .yml files anymore ? The Steamtinkerlaunch method using Proton 7.0 also manages to install hedgemodmanager but once the mod loader is installed the game simply won't launch (I even tried providing mscore.dll but doesn't seem to make a difference). The method detailed on linuxgamingcentral.com used to work but now doesn't anymore, probably because steamtinkerlaunch now also tries to install .net 40 and .net 48. I get an error along the lines of "error, couldn't load mscore.dll to display the correct error message, please reinstall. Net". I'm losing my mind over this. Does anyone of you have hedgemodmanager working on Steam Deck ? If so how did you do it ?
  • How to run an exe file in the game's directory?
    1 project | /r/linux_gaming | 10 Jul 2023
    Or maybe Steam Tinker launch (if using steam): https://github.com/sonic2kk/steamtinkerlaunch
  • SteamTinkerLaunch doesn't show up in Steam's compatibility tool dropdown menu after install
    1 project | /r/linux_gaming | 27 Jun 2023
    This, right? This results in the following error:
  • LiveSplit frozen while running alongside game
    1 project | /r/linux_gaming | 21 Jun 2023
    Hey. I'm currently trying to get LiveSplit to run in the same Proton instance as a game (so I have the autosplitter available). I've managed to get that working by using SteamTinkerLaunch (https://github.com/sonic2kk/steamtinkerlaunch/wiki)
  • Quick Guide for Sonic Generations + Performance Fix + Unleashed Project
    3 projects | /r/SteamDeck | 19 Jun 2023
    Click "Add Version", then install the latest SteamTinkerLaunch
  • Issues in Getting Steam Tinker Launch to Work
    1 project | /r/linux_gaming | 14 Jun 2023
    Make sure to check the wiki on GitHub. It has a page for troubleshooting and the second entry sounds like your problem.
  • (Linux) How to just get everything working
    2 projects | /r/skyrimmods | 5 Jun 2023
    I recently had a nice discussion with the STL dev (steamtinkerlaunch#813). This might give you also a bit of insight.
  • How hard is it to add mods to games in the steam deck?
    1 project | /r/SteamDeck | 31 May 2023
    There's steamtinkerlaunch for vortex/modorganizer there's also protontricks to mess around with each game proton prefix and etc. You'll have to Google these to get a better explanation but these are just the options I know of.

rnnoise

Posts with mentions or reviews of rnnoise. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-21.

What are some alternatives?

When comparing steamtinkerlaunch and rnnoise you can also consider the following projects:

modorganizer2-linux-installer - An easy-to-use Mod Organizer 2 installer for Linux

noise-suppression-for-voice - Noise suppression plugin based on Xiph's RNNoise

cheat-engine - Cheat Engine. A development environment focused on modding

NoiseTorch - Real-time microphone noise suppression on Linux.

reshade-steam-proton - Easy setup and updating of ReShade on Linux for games using wine or proton.

Oat++ - 🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.

protonhax - Run programs inside your game proton's environment.

Joplin - Joplin - the secure note taking and to-do app with synchronisation capabilities for Windows, macOS, Linux, Android and iOS.

winetricks - Winetricks is an easy way to work around problems in Wine

slowbug - Slowbug is a VS Code extension for debugging your code in slow-mo!

net.lutris.Lutris

ctl - My variant of the C Template Library