steamtinkerlaunch
rnnoise
steamtinkerlaunch | rnnoise | |
---|---|---|
95 | 16 | |
1,940 | 3,701 | |
- | 4.2% | |
9.2 | 8.4 | |
6 days ago | 20 days ago | |
Shell | C | |
GNU General Public License v3.0 only | BSD 3-clause "New" or "Revised" License |
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steamtinkerlaunch
- FSR as TAA replacement?
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Linux - Trade Tool like PoE Lurker?
You probably mean SteamTinkerLaunch
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How to install Hedgemodmanager on Steam Deck as of November 2023 ?
I've tried all of the known methods, the one using bottles:https://github.com/thesupersonic16/HedgeModManager/wiki/Running-on-Linux-(Wine), the one using Steamtinkerlaunch: https://github.com/sonic2kk/steamtinkerlaunch/wiki/Hedge-Mod-Manager and the one that used to work but doesn't anymore:https://linuxgamingcentral.com/posts/updated-sonic-frontiers-steam-deck-modding-guide/ The bottles method worked a few weeks ago (although a lot of codes and mods didn't work) but doesn't seem to work anymore, the program doesn't seem to recognize the .yml configuration file provided in the guide anymore, I even tried installing the dependencies manually but the game (Sonic Frontiers) doesn't load the mod loader (the game launches but without mods), perhaps bottles doesn't use .yml files anymore ? The Steamtinkerlaunch method using Proton 7.0 also manages to install hedgemodmanager but once the mod loader is installed the game simply won't launch (I even tried providing mscore.dll but doesn't seem to make a difference). The method detailed on linuxgamingcentral.com used to work but now doesn't anymore, probably because steamtinkerlaunch now also tries to install .net 40 and .net 48. I get an error along the lines of "error, couldn't load mscore.dll to display the correct error message, please reinstall. Net". I'm losing my mind over this. Does anyone of you have hedgemodmanager working on Steam Deck ? If so how did you do it ?
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How to run an exe file in the game's directory?
Or maybe Steam Tinker launch (if using steam): https://github.com/sonic2kk/steamtinkerlaunch
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SteamTinkerLaunch doesn't show up in Steam's compatibility tool dropdown menu after install
This, right? This results in the following error:
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LiveSplit frozen while running alongside game
Hey. I'm currently trying to get LiveSplit to run in the same Proton instance as a game (so I have the autosplitter available). I've managed to get that working by using SteamTinkerLaunch (https://github.com/sonic2kk/steamtinkerlaunch/wiki)
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Quick Guide for Sonic Generations + Performance Fix + Unleashed Project
Click "Add Version", then install the latest SteamTinkerLaunch
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Issues in Getting Steam Tinker Launch to Work
Make sure to check the wiki on GitHub. It has a page for troubleshooting and the second entry sounds like your problem.
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(Linux) How to just get everything working
I recently had a nice discussion with the STL dev (steamtinkerlaunch#813). This might give you also a bit of insight.
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How hard is it to add mods to games in the steam deck?
There's steamtinkerlaunch for vortex/modorganizer there's also protontricks to mess around with each game proton prefix and etc. You'll have to Google these to get a better explanation but these are just the options I know of.
rnnoise
- RNNoise 0.2 – now trained using only publicly available CC-licensed datasets
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Lyrebird the Linux voice changer now supports PipeWire
Sure.
Carla: https://github.com/falkTX/Carla
It lets me install any normal audio pro audio plugins, for example https://github.com/xiph/rnnoise
It also does some cable management, but qpwgraph is maybe better for that.
I looked at your code and the approach (IMO) is kind of bad.
If you want to solve the problem of "voice changer", you can skip the UI entirely and just use plugin parameters. You can also skip the problem of managing the connections. And when you publish your work, every pro audio software (Ableton, Reaper, whatever) can use your audio processing.
Hope that helps.
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Real-Time Noise Suppression for PipeWire writen in Rust
Interesting! How does it compare with NoiseTorch/RNNoise?
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GTX Voice auf vorhandene Audiodateien anwenden?
Das ist eine open source lib. Damit sollte das klappen. https://github.com/xiph/rnnoise/blob/master/examples/rnnoise_demo.c
- AI Audio Upscaling?
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What are some must-have Linux gaming utilities that you all know about? I just discovered mangohud and goverlay for getting live system resource stats in an overlay while I'm doing my Linux gaming, kind of like rivatuner on Windows... wish I discovered these sooner...
RNNoise (behaves similarly to RTX broadcast/voice/whatever the fuck they're calling it now, but with significantly better performance) - plugs into OBS or other programs flawlessly
- AMD leaks then removes announcement of AI noise-canceling function
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OBS – Open Broadcaster Software
OBS ships with rnnoise noise reduction, which is like NVIDIA Broadcast, but works on any CPU. See also NoiseTorch and EasyEffects if you're on Linux.
It's pretty great, works decently, but the sad thing is the author put it out a few years ago, wrote a paper and then moved onto something else and it's pretty much unmaintained and requires some very specific ML knowledge.
https://github.com/xiph/rnnoise
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Noise suppression on Ubuntu 22.04 running pipewire
I found this tool https://github.com/xiph/rnnoise and this guide that doesn't have ubuntu guide https://medium.com/@gamunu/linux-noise-cancellation-b9f997f6764d
- Recurrent neural network for audio noise reduction
What are some alternatives?
modorganizer2-linux-installer - An easy-to-use Mod Organizer 2 installer for Linux
noise-suppression-for-voice - Noise suppression plugin based on Xiph's RNNoise
cheat-engine - Cheat Engine. A development environment focused on modding
NoiseTorch - Real-time microphone noise suppression on Linux.
reshade-steam-proton - Easy setup and updating of ReShade on Linux for games using wine or proton.
Oat++ - 🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.
protonhax - Run programs inside your game proton's environment.
Joplin - Joplin - the secure note taking and to-do app with synchronisation capabilities for Windows, macOS, Linux, Android and iOS.
winetricks - Winetricks is an easy way to work around problems in Wine
slowbug - Slowbug is a VS Code extension for debugging your code in slow-mo!
net.lutris.Lutris
ctl - My variant of the C Template Library