steam-devices
barrier
steam-devices | barrier | |
---|---|---|
24 | 616 | |
132 | 26,181 | |
3.8% | 1.1% | |
0.9 | 0.0 | |
3 months ago | 12 months ago | |
C | ||
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
steam-devices
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What is the point of Steam Linux runtime if in a clean opensuse install XCOM2, Dota Underlords or Artifact for example the game not work even using that
if you mean this ( https://github.com/ValveSoftware/steam-devices/blob/master/60-steam-input.rules ) in /etc/udev/rules.d , yes i did
- Silverblue and Gaming!
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how to give a app (like Steam) access to /dev/hidraw* devices?
Create an udev rule for the device, you can copy the rule for your device from here.
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Proton Controller Support or just Spelunky?
I am attempting to play Spelunky with a controller but I am not having any luck. Spelunky has a platinum rating on protondb and runs as expected. I am in a flatpak and I did install the udev rules from valve if any of that makes a difference. My controller works fine in native games.
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How has your experience with Silverblue/Kinoite been?
I solved the problem by copying the 60-steam-input.rules file to the folder: /etc/udev/rules.d
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how to install controller drivers / steam-devices package?
this is their Github: https://github.com/ValveSoftware/steam-devices
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Writing udev rule for nintendo switch pro controller
steam maintains udev rules for controllers that might help: https://github.com/ValveSoftware/steam-devices/blob/master/60-steam-input.rules
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PS4 Fightstick not recognized by Fedora/Steam
Here is my open PR for the hori alpha for reference: https://github.com/ValveSoftware/steam-devices/pull/42/files
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Anyone tried gaming/development on silverblue?
To use a controller with the Steam flatpak, you need to layer the steam-devices package from RPM Fusion, or download the udev rules from upstream and install them to /etc/udev/rules.d/ (which is what I did).
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An X11 Apologist Tries Wayland
> The effort you need to go through to actually use these depends on how your distribution handles the file permissions of /dev/uinput. Some of them have it as root:input, in which case you just need to usermod -a -G input and then relog to get it working. Others have it as root:root so you either need to go do some reconfigurations to change its permissions or live with running the software using it as root.
There's a trick to that. The TL;DR is "install the steam-devices package or similar" (https://github.com/ValveSoftware/steam-devices/), which adds the following udev rule (and others, but this is the relevant one):
# Steam Controller udev write access
barrier
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Show HN: Multi-monitor KVM using just a USB switch
For software KVM you can use https://github.com/debauchee/barrier
I use it between a Windows PC & a Macbookpro (Linux version available but I don't have Linux)
- Barrier: Open-Source KVM Software
- Hrvach/Deskhop: Fast Desktop Switching Device
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Wayland vs. X – Overview
libei looks useful. But IDK why libei is necessary to run Barrier with Wayland?
For client systems, couldn't there just be a virtual /dev/inputXYZ that Barrier forwards events through
And for host systems, it looks like xev only logs input events when the window is focused.
Is xeyes still broken on Wayland, and how to fix it so that it would work with Barrier?
With Barrier, when the mouse cursor reaches a screen boundary, the keyboard and mouse input are then passed to a different X session on another box until the cursor again crosses a screen boundary rule.
Barrier is a fork of Synergy's open core: https://github.com/debauchee/barrier
libei:
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KVM Switch for Gaming and WFH
I have a similar gaming/WFH setup (2 monitors at 1440p 144hz) and I’ve been using Barrier instead of a physical kvm, and it works really well. Not sure if you’re open to a software kvm but if you are, I’m happy to answer any questions about it if you have any.
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Autoswap Keyboard Layouts based on Operating System
Have you tried Barrier? I casually used it to swap between my main rig and my MBP. Took a minute to get it setup but once I sorted it all out it worked pretty well. It has some settings and tweaks built in to address some of the layout issues you mentioned...
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Alternative solution to expensive KVM - Auto Monitor Input Switcher
Barrier appears to handle PC switching only for the keyboard and mouse.
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IT/programming multi-monitor setup? (coming from 6x old 21" square)
Sorry, probably not entirely on topic and can't answer anything reliable about the multimonitor stuff, but a tip regarding the 2 mice and 2 keyboards for the 2 different computers: use this: https://github.com/debauchee/barrier It's oss multi-os software that lets you use one mouse and keyboard (server) on several PCs (clients) easily over your LAN.
- Linux VNC viewer not displaying MacOS with multiple desktops (single monitor)
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Talon Voice in Visor?
Barrier is a free and open source alternative.
What are some alternatives?
com.valvesoftware.Steam
synergy-core - Open source core of Synergy, the cross-platform keyboard and mouse sharing tool (Windows, macOS, Linux)
Simple-ArchLinux-Install-Guide - Archlinux manual and automated simple installation UEFI with GRUB,GUI,NVIDIA,AMD,User Space with all popular Desktop Environments.
input-leap - Open-source KVM software
game-devices-udev
hidusbf - USB Mice Overclocking Software (for Windows)
bluez - Main BlueZ tree
OSX-KVM - Run macOS on QEMU/KVM. With OpenCore + Monterey + Ventura + Sonoma support now! Only commercial (paid) support is available now to avoid spammy issues. No Mac system is required.
protonup - Install and Update Proton-GE
scrcpy - Display and control your Android device
steam-for-linux - Issue tracking for the Steam for Linux beta client
macOS-KVM - Streamlined macOS QEMU KVM Hackintosh configuration using OpenCore and libvirt