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Steam-devices Alternatives
Similar projects and alternatives to steam-devices
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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distrobox
Use any linux distribution inside your terminal. Enable both backward and forward compatibility with software and freedom to use whatever distribution you’re more comfortable with. Mirror available at: https://gitlab.com/89luca89/distrobox
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dolphin
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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dash-to-panel
An icon taskbar for the Gnome Shell. This extension moves the dash into the gnome main panel so that the application launchers and system tray are combined into a single panel, similar to that found in KDE Plasma and Windows 7+. A separate dock is no longer needed for easy access to running and favorited applications.
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Simple-ArchLinux-Install-Guide
Archlinux manual and automated simple installation UEFI with GRUB,GUI,NVIDIA,AMD,User Space with all popular Desktop Environments.
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steam-devices reviews and mentions
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What is the point of Steam Linux runtime if in a clean opensuse install XCOM2, Dota Underlords or Artifact for example the game not work even using that
if you mean this ( https://github.com/ValveSoftware/steam-devices/blob/master/60-steam-input.rules ) in /etc/udev/rules.d , yes i did
- Silverblue and Gaming!
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how to give a app (like Steam) access to /dev/hidraw* devices?
Create an udev rule for the device, you can copy the rule for your device from here.
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Proton Controller Support or just Spelunky?
I am attempting to play Spelunky with a controller but I am not having any luck. Spelunky has a platinum rating on protondb and runs as expected. I am in a flatpak and I did install the udev rules from valve if any of that makes a difference. My controller works fine in native games.
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How has your experience with Silverblue/Kinoite been?
I solved the problem by copying the 60-steam-input.rules file to the folder: /etc/udev/rules.d
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how to install controller drivers / steam-devices package?
this is their Github: https://github.com/ValveSoftware/steam-devices
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Writing udev rule for nintendo switch pro controller
steam maintains udev rules for controllers that might help: https://github.com/ValveSoftware/steam-devices/blob/master/60-steam-input.rules
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PS4 Fightstick not recognized by Fedora/Steam
Here is my open PR for the hori alpha for reference: https://github.com/ValveSoftware/steam-devices/pull/42/files
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Anyone tried gaming/development on silverblue?
To use a controller with the Steam flatpak, you need to layer the steam-devices package from RPM Fusion, or download the udev rules from upstream and install them to /etc/udev/rules.d/ (which is what I did).
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An X11 Apologist Tries Wayland
> The effort you need to go through to actually use these depends on how your distribution handles the file permissions of /dev/uinput. Some of them have it as root:input, in which case you just need to usermod -a -G input and then relog to get it working. Others have it as root:root so you either need to go do some reconfigurations to change its permissions or live with running the software using it as root.
There's a trick to that. The TL;DR is "install the steam-devices package or similar" (https://github.com/ValveSoftware/steam-devices/), which adds the following udev rule (and others, but this is the relevant one):
# Steam Controller udev write access
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A note from our sponsor - SaaSHub
www.saashub.com | 24 Apr 2024
Stats
ValveSoftware/steam-devices is an open source project licensed under MIT License which is an OSI approved license.
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