spitback VS Ofelia

Compare spitback vs Ofelia and see what are their differences.

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spitback Ofelia
4 4
11 357
- -
0.0 3.3
2 months ago 26 days ago
C C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

spitback

Posts with mentions or reviews of spitback. We have used some of these posts to build our list of alternatives and similar projects.

Ofelia

Posts with mentions or reviews of Ofelia. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-14.

What are some alternatives?

When comparing spitback and Ofelia you can also consider the following projects:

plugdata - Pure Data as a plugin, with a new GUI

nullc - Fast C-like programming language with advanced features

hvcc - The heavy hvcc compiler for Pure Data patches.

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

Oscilloscope-Mushrooms - Getting Started with Pure Data: Oscilloscope Mushrooms

nsis - ***This is just a mirror of https://sf.net/projects/nsis -- please report issues there*** NSIS (Nullsoft Scriptable Install System) is a professional open source system to create Windows installers. It is designed to be as small and flexible as possible and is therefore very suitable for internet distribution.

oneirotomy - Tools for non-realtime Rendering of generative content in Max/MSP/Jitter. Written by Tim Heinze © 2020

yave - Functional visual programming language with FRP for multimedia

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

UnityPdBasics - very bare bones starting point for Pd & Unity

zhetapi - A C++ ML and numerical analysis API, with an accompanying scripting language.