Ofelia VS UnityPdBasics

Compare Ofelia vs UnityPdBasics and see what are their differences.

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Ofelia UnityPdBasics
4 1
356 9
- -
3.3 0.0
6 days ago almost 3 years ago
C++ C#
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ofelia

Posts with mentions or reviews of Ofelia. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-14.

UnityPdBasics

Posts with mentions or reviews of UnityPdBasics. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-14.

What are some alternatives?

When comparing Ofelia and UnityPdBasics you can also consider the following projects:

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

nullc - Fast C-like programming language with advanced features

Oscilloscope-Mushrooms - Getting Started with Pure Data: Oscilloscope Mushrooms

oneirotomy - Tools for non-realtime Rendering of generative content in Max/MSP/Jitter. Written by Tim Heinze © 2020

nsis - ***This is just a mirror of https://sf.net/projects/nsis -- please report issues there*** NSIS (Nullsoft Scriptable Install System) is a professional open source system to create Windows installers. It is designed to be as small and flexible as possible and is therefore very suitable for internet distribution.

yave - Functional visual programming language with FRP for multimedia

spitback - A simple synth and drum machine patch intended for use with libpd

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

zhetapi - A C++ ML and numerical analysis API, with an accompanying scripting language.

osccontrol-light - An audio plugin that speaks OSC.