space-station-14
openage
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space-station-14 | openage | |
---|---|---|
56 | 56 | |
1,958 | 12,377 | |
4.7% | 0.8% | |
10.0 | 9.7 | |
4 days ago | 5 days ago | |
C# | Python | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
space-station-14
- Space Station 14
- Open Source Games
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Notice: SS14 is now considered Secret Content
Space Station 14 has asked to be not mentioned on the subreddit anymore, under the 'Secret content' rule.
- Space Station 14 – Open-source remake of Space Station 13
- not sure where to ask if something is intentional
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bananium
From pull request #14663
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how different are SS13 and SS14?
On https://spacestation14.io/ there are also guides and docs for most everything.
- Space station 14: open-source remake of space station 13
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Ever-expanding animation of the life of the 796th floor of a space station
SS13 has been remade, SS14 https://spacestation14.io/ Its very playable today, and has a bunch of improvements to the original. Its also open source under an MIT License.
- Space Station 14 - Progress Report #39: Happy Holidelays
openage
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Lessons from Open-Source Game Projects
[openage]https://github.com/SFTtech/openage) - Age of Empires II clone. Python, C++
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How to get started with modding
Perhaps you can contribute to this project: https://github.com/SFTtech/openage
- Openage v0.5.0
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Remaking AoE2
It is currently being done and published here: https://github.com/SFTtech/openage/
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TheViper: "At this point, content is enough. Screw more content, let's make the game 100% playable."
That's most likely not happening, but there is an opensource AoE2 engine that is in development https://github.com/SFTtech/openage
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Ad, an open source historical RTS in development for 22 years
The openage is as well a fantastic project https://github.com/SFTtech/openage
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Openage Development 2023: April
Hey, there are a bunch of build instructions listed here in the Github repo. Dependencies for Fedora should also be linked there. If you want to see the latest stuff (i.e. the things we're talking about in the post above), you should pull from the branch in this PR: https://github.com/SFTtech/openage/pull/1505
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Need an answer
For example Openage (OSS re-implementations of Age of Empires): https://github.com/SFTtech/openage/blob/master/doc/media_convert.md
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Openage Development 2023: March
With this feature done (or rather awaiting merging in PR #1501), the engine is now able to spawn a game entity with the gaben graphic on mouse click:
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Looking for a ways to create an AI simulation
I have tried building opensource aoe2 implementations like freeaoe, openage, but with not much success.
What are some alternatives?
unitystation - The original unitystation
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
OpenDream - A project for running games made in the DM programming language
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)
sysrsync - Simple and safe system's rsync wrapper for Python
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
OpenGothic - Reimplementation of Gothic 2 Notr
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
faiss-server - faiss serving :)
alive_reversing - Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee
cmake_min_version - Determine the minimal requirement CMake version of a project