space-engineers-utilities
Blender-Metaverse-Addon
space-engineers-utilities | Blender-Metaverse-Addon | |
---|---|---|
8 | 1 | |
42 | 66 | |
- | - | |
8.5 | 0.0 | |
6 days ago | 11 months ago | |
Python | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
space-engineers-utilities
-
Any tips or help for modding
When creating new blocks, Chipstix recently made a set of video tutorials using Blender and SEUT (SE Utilities):
-
Is it possible to make a model of a large ship in blender and export it to SE as a blueprint?
Space Engineers Utilities helps with the workflow of using Blender to make SE models, but it is aimed at people making their own mod blocks.
-
are there any up to date modding tutorials?
For new block mods, enenra's SE Utilities has a linked wiki with some guides/tutorials.
- How are modders modding these days?
-
So ... im designing my first large grid ship ...
- i also installed https://github.com/enenra/space-engineers-utilities but not sure it that is nesseseary ....
-
How can i Edit .MWM Files?
SE Utilities is designed to make that process a lot easier, and has tutorials on how to get models into/out of Blender in formats SE can use.
-
Opening MWM files?
Requires a bit of a setup but this should work. : https://space-engineers-modding.github.io/modding-reference/tools/3d-modelling/seut.html
-
And for Custom Part Concepts I made in Blender, we have Ball Joint and a godlike assortment of new solar panels (which I'm still working on).
You can get it here: https://github.com/enenra/space-engineers-utilities
Blender-Metaverse-Addon
-
Vircadia came out of alpha!
I'm a developer so I don't know a whole lot of the avatar creation side of things, but yeah, it'd need work. A community member made this Blender plugin which should be helpful.
What are some alternatives?
StlToBlueprint - A program for Space Engineers that creates blueprints with stl model files.
BlenderGIS - Blender addons to make the bridge between Blender and geographic data
enzyme - iOS jailbreak-free code injection framework.
MB-Lab - MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB
sewatchdog - Replaces ALE Torch Watchdog. If Torch freezes the watchdog is useless. sewatchdog fixes that.
UnrealRightClick - Unreal Engine-style Right Mouse Viewport Navigation
Torch - An extensible modding framework and improved client/DS for Space Engineers. Still a work in progress!
Screencast-Keys - Blender Add-on: Screencast Keys
SEToolbox - This is a comprehensive world/save editor for the game 'Space Engineers'.
fake-bpy-module - Fake Blender Python API module collection for the code completion.
Polycount - A Blender addon helping to know about your scene polycount.
The_Lightmapper - Fast and easy baked GI Lightmaps for Blender and Cycles