Is it possible to make a model of a large ship in blender and export it to SE as a blueprint?

This page summarizes the projects mentioned and recommended in the original post on /r/spaceengineers

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  • space-engineers-utilities

    A Blender 3.0+ addon to streamline working on assets for Space Engineers.

  • Space Engineers Utilities helps with the workflow of using Blender to make SE models, but it is aimed at people making their own mod blocks.

  • StlToBlueprint

    A program for Space Engineers that creates blueprints with stl model files.

  • If you're looking to use Blender as a design tool for ship shapes there is StlToBlueprint, or SEToolbox can import 3Ds, LWO, OBJ, and STL formats as armour block grids.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • SEToolbox

    This is a comprehensive world/save editor for the game 'Space Engineers'. (by mmusu3)

  • If you're looking to use Blender as a design tool for ship shapes there is StlToBlueprint, or SEToolbox can import 3Ds, LWO, OBJ, and STL formats as armour block grids.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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