sotn-decomp VS osgameclones

Compare sotn-decomp vs osgameclones and see what are their differences.

sotn-decomp

Decompilation of Castlevania: Symphony of the Night (PSX+Saturn) (by Xeeynamo)
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sotn-decomp osgameclones
8 17
369 1,631
- 1.2%
9.8 9.5
3 days ago 1 day ago
C JavaScript
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sotn-decomp

Posts with mentions or reviews of sotn-decomp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-17.

osgameclones

Posts with mentions or reviews of osgameclones. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-31.

What are some alternatives?

When comparing sotn-decomp and osgameclones you can also consider the following projects:

psx-modding-toolchain - A set of tools to mod and reverse engineer PSX games.

OpenAWE - A reimplementation of Remedy Entertainments Alan Wake Engine, in later iterations known as the Northlight Engine

ghidra_psx_ldr - Sony Playstation PSX executables loader for GHIDRA

vcmi - Open-source engine for Heroes of Might and Magic III

CTR-ModSDK - ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.

Monotone-HWID-Spoofer - Custom Created Hardware ID Spoofer to Bypass Hardware or IP Bans

c1 - Port of Crash Bandicoot to C

sm - early version

promptbench - A unified evaluation framework for large language models

silent-hill-decomp - An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.

untrusted - A meta-JavaScript adventure game by Alex Nisnevich and Greg Shuflin.