sotn-decomp
TOMB5
sotn-decomp | TOMB5 | |
---|---|---|
8 | 3 | |
369 | 488 | |
- | 1.2% | |
9.8 | 0.0 | |
3 days ago | over 2 years ago | |
C | C | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sotn-decomp
-
What are your top games that are over 20 years old?
There's actually a decompilation project ongoing currently, and it does seem to be active.
-
List of unofficial console PC Ports with Tutorial
symphony of the night https://github.com/Xeeynamo/sotn-decomp
-
Castlevania: SotN Decomp have progressed enough to allow Custom Levels
If you want to learn more, check out their website (and Discord)
- Castlevania SOTN decompilation project showing off modding potential!
- This is a WIP PC port of Super Metroid (via decompilation, of course)
- PS1: Where does initial PC (program counter) in Playstation executable point to exactly?
-
Some questions about RE for PS1 Games
3c. Check out other PSX game decompilation like PSX Doom, Castlevania, Silent Hill and MGS, or open-source reimplementation like OpenLara (Tomb Raider), OpenResident (RE1-2) and OpenHOW (Hogs of War)
-
Making our own Crash Team Racing (PS1): 60 FPS, Widescreen, More Playable Characters, More Game Modes, Swappable Classes, New Physics, HUD additions etc.
Castlevania: SoTN
TOMB5
-
Making our own Crash Team Racing (PS1): 60 FPS, Widescreen, More Playable Characters, More Game Modes, Swappable Classes, New Physics, HUD additions etc.
Tomb Raider: Chronicles (Completed ?)
- Early thoughts on TR2
-
Open source re-implementation projects and game clones.
TOMB5 - Tomb Raider: Chronicles
What are some alternatives?
psx-modding-toolchain - A set of tools to mod and reverse engineer PSX games.
TR2Main - Tomb Raider II Injector Dynamic Library
ghidra_psx_ldr - Sony Playstation PSX executables loader for GHIDRA
OpenLara - Classic Tomb Raider open-source engine
CTR-ModSDK - ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.
OpenGothic - Reimplementation of Gothic 2 Notr
c1 - Port of Crash Bandicoot to C
TRLAU-menu-hook - Reverse engineering, menu and patches for Tomb Raider Anniversary, Legend and Underworld.
sm - early version
OpenBOR_PLUS - OpenBOR PLUS is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more! This version has all official features plus new features!
silent-hill-decomp - An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.