sock.lua VS p2p-gunmatch

Compare sock.lua vs p2p-gunmatch and see what are their differences.

p2p-gunmatch

A small peer-to-peer top-down shooter game. Requires an nat-traversal-server (by trgower)
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sock.lua p2p-gunmatch
4 1
167 3
- -
0.0 0.0
over 3 years ago about 7 years ago
Lua Lua
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sock.lua

Posts with mentions or reviews of sock.lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-25.
  • Cloud variables?
    2 projects | /r/love2d | 25 May 2022
    I personally recommend the sock.lua library. In my experience it's the simplest way to add these features.
  • Issues with various networking libraries
    1 project | /r/love2d | 1 Nov 2021
    - Finally using sock.lua every time i connect 3 clients togheter the server crashes. There is an issue about this on github, but has no answers :( https://github.com/camchenry/sock.lua/issues/16
  • Has anyone got a simple enet example?
    1 project | /r/love2d | 23 Apr 2021
    I'd like to suggest to use sock.lua which wraps around enet. Makes network programming a little bit easier. Some examples are included in the Github project.
  • Example code for embedded server
    3 projects | /r/love2d | 29 Dec 2020
    I've found a library sock.lua that seems sufficient for my needs. There's an example project included that implements both server and client in the same app. I am not sure yet if this library could encounter performance issues, but it seems targeted to high performance network communications in games, so I'm hoping it will be fine.

p2p-gunmatch

Posts with mentions or reviews of p2p-gunmatch. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-29.

What are some alternatives?

When comparing sock.lua and p2p-gunmatch you can also consider the following projects:

bitser - Serializes and deserializes Lua values with LuaJIT

g3d - Simple and easy 3D engine for LÖVE.

BYTEPATH - A replayable arcade shooter with a focus on build theorycrafting.

enet-example - Love2D ENet example of a chat program using server-client architecture.

love-boilerplate - My version of the perfect LÖVE development environment

Kazari - Multitouch gesture and input library.

zelda-lua - a small zelda type game with love2d

lovevania - A metroidvania template in Love2d

mojave - The desktop arcade-style game board for Battlesnake 🐍

lua-top-down-multiplayer - A simple top-down multiplayer game built using LÖVE