sock.lua VS love-boilerplate

Compare sock.lua vs love-boilerplate and see what are their differences.

love-boilerplate

My version of the perfect LÖVE development environment (by tducasse)
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sock.lua love-boilerplate
4 1
167 0
- -
0.0 1.1
over 3 years ago about 2 years ago
Lua Lua
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sock.lua

Posts with mentions or reviews of sock.lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-25.
  • Cloud variables?
    2 projects | /r/love2d | 25 May 2022
    I personally recommend the sock.lua library. In my experience it's the simplest way to add these features.
  • Issues with various networking libraries
    1 project | /r/love2d | 1 Nov 2021
    - Finally using sock.lua every time i connect 3 clients togheter the server crashes. There is an issue about this on github, but has no answers :( https://github.com/camchenry/sock.lua/issues/16
  • Has anyone got a simple enet example?
    1 project | /r/love2d | 23 Apr 2021
    I'd like to suggest to use sock.lua which wraps around enet. Makes network programming a little bit easier. Some examples are included in the Github project.
  • Example code for embedded server
    3 projects | /r/love2d | 29 Dec 2020
    I've found a library sock.lua that seems sufficient for my needs. There's an example project included that implements both server and client in the same app. I am not sure yet if this library could encounter performance issues, but it seems targeted to high performance network communications in games, so I'm hoping it will be fine.

love-boilerplate

Posts with mentions or reviews of love-boilerplate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-05.

What are some alternatives?

When comparing sock.lua and love-boilerplate you can also consider the following projects:

p2p-gunmatch - A small peer-to-peer top-down shooter game. Requires an nat-traversal-server

SNKRX - A replayable arcade shooter where you control a snake of heroes.

bitser - Serializes and deserializes Lua values with LuaJIT

LOVE-Example-Browser - Example browser containing many helpful examples to get you started in Löve.

g3d - Simple and easy 3D engine for LÖVE.

game-engine-2d - Planimeter Game Engine 2D - LÖVE-based game engine for Lua

BYTEPATH - A replayable arcade shooter with a focus on build theorycrafting.

lovevania - A metroidvania template in Love2d

enet-example - Love2D ENet example of a chat program using server-client architecture.

Kazari - Multitouch gesture and input library.

zelda-lua - a small zelda type game with love2d