snowflake-ingame
Snowflake In-Game API Runtime (by SnowflakePowered)
imgui-rs
Rust bindings for Dear ImGui (by imgui-rs)
snowflake-ingame | imgui-rs | |
---|---|---|
2 | 12 | |
4 | 2,565 | |
- | 1.8% | |
0.0 | 5.1 | |
over 1 year ago | 8 days ago | |
Rust | Rust | |
- | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
snowflake-ingame
Posts with mentions or reviews of snowflake-ingame.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-21.
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Are there any standalone emulators with current plans to incorporate librashader?
librashader can be the building block for an injector but injection and rendering are two separate concerns. I might think about building something out in snowflake-ingame but ideally standalones would use it for the best looking result.
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Which library should I use for creating an overlay?
I’m doing exactly this over at snowflake-ingame with imgui-rs and the extra complication of using a shared texture object. Feel free to take a look.
imgui-rs
Posts with mentions or reviews of imgui-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-06.
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GUI library for fast prototyping
there is a good bindings for imgui
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I need a GUI framework that can do the following!
There are rust bindings for Dear Imgui. It's a great immediate mode gui that has been used in the gaming industry for tooling. It supports floating windows and such. And there is a lot of customisability to be had. The benefit of the immediate mode gui is that it is constructed and rendered separately from the rest of the logic. Allowing you to build out whatever the gui is for, separately. Then, the gui can be removed from the final build if that is what you want.
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Cargo build feature issue: Building winit problem, says no features specified
Looks like the culprit is imgui-winit-support: https://github.com/imgui-rs/imgui-rs/pull/716
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Help needed with imgui + wgpu on wasm
I am trying to use the imgui crate (along with imgui-winit-support and imgui-wgpu) with wgpu. I have followed the imgui-wgpu example and have gotten everything to work on the native version of the project.
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What are the pros/cons of the best GUI options for a cross platform app in Rust?
Currently, I have narrowed potential libraries to: 1. Flutter 2. FLTK 3. Relm (GTK) 4. iced 5. Slint 6. Imgui, Imgui-rs 7. and gtk-rs
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Hey Rustaceans! Got a question? Ask here (4/2023)!
Imgui, Imgui-rs
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Windows Central: "Microsoft to merge Surface Pro X ARM and Surface Pro 9 Intel versions under one product line"
To move on to GUI dev, there's the Qt Framework, Eto.forms for C#; Rust has the ImGui wrapper for the C++ Dear ImGui library.
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Which library should I use for creating an overlay?
Have you looked into the imgui bindings for rust? imgui-rs
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ImGui with Glium. Need help setting up!
All the examples in the imgui repository use glium
- Is there any GUI framework or interface in RUST?
What are some alternatives?
When comparing snowflake-ingame and imgui-rs you can also consider the following projects:
egui-d3d11 - D3D11 backend for egui.
conrod - An easy-to-use, 2D GUI library written entirely in Rust.
egui_overlay - An Overlay Window that allows input to passthrough
nuklear-rust - The bindings to the Nuklear 2D immediate GUI library.
Native Windows GUI - A light windows GUI toolkit for rust
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
qt.rs - Qt5 binding for rust language. (stalled)
iced - A cross-platform GUI library for Rust, inspired by Elm
QML-rust - QML (Qt Quick) bindings for Rust language
orbtk - The Rust UI-Toolkit.
libui-rs - Rust bindings to the minimalist, native, cross-platform UI toolkit `libui`
ncurses-rs - A low-level ncurses wrapper for Rust