smithay
A smithy for rusty wayland compositors (by Smithay)
xremap
Key remapper for X11 and Wayland (by xremap)
smithay | xremap | |
---|---|---|
19 | 32 | |
1,639 | 1,225 | |
4.4% | 4.2% | |
9.6 | 8.8 | |
3 days ago | 4 days ago | |
Rust | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
smithay
Posts with mentions or reviews of smithay.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-28.
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runa - a wayland compositor toolbox in Rust looking for collaborators
Regarding smithay being production ready, it's bug tracker mentioned it does not implement "idle-inhibit" , iirc that means you can't watch a movie without the lock screen being activated, i would argue most people would not consider that a production ready library.
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if I wanted to make a Tiling Window Manager in Rust, how would I go about it?
https://github.com/Smithay/smithay may or may not be useful, depending on what exactly you want to do.
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How to learn writing a Wayland compositor?
Understand Wayland concepts: Familiarize yourself with the basic concepts and principles of Wayland. This will help you gain a solid understanding of how the system works. You can refer to the official Wayland documentation (https://wayland.freedesktop.org/docs/html/) and the Wayland book (https://wayland-book.com/). Learn Rust: If you're not already proficient in Rust, take some time to learn the language. The Rust Book (https://doc.rust-lang.org/book/) is a great place to start. Study existing Wayland compositors: Since you mentioned Anvil and smallvil, you can study their source code to gain insights into how they're designed and implemented. Try to understand the structure and how different components interact with each other. Dive into Smithay: Smithay (https://github.com/Smithay/smithay) is a Rust library for building Wayland compositors. Familiarize yourself with the library and its components. You can start by studying the provided examples and reading the API documentation. Learn graphics programming: Since you're interested in graphics effects, you'll need to learn about graphics programming concepts, such as shaders, framebuffers, and texturing. Vulkan (https://www.vulkan.org/) is a popular graphics API that you can use with Rust. Check out the following resources to learn more about Vulkan and graphics programming in Rust: Vulkan Tutorial (https://vulkan-tutorial.com/) gfx-rs (https://github.com/gfx-rs/gfx), a Rust graphics library Vulkano (https://github.com/vulkano-rs/vulkano), a safe, pure-Rust wrapper around the Vulkan API Start small: Break down the compositor project into smaller, manageable tasks. Begin by implementing basic functionality, like setting up a window and drawing simple shapes. Gradually add more features, such as input handling and window management. Ask for help: Join the Wayland and Rust communities to ask questions and seek advice. You can find them on forums, mailing lists, and chat platforms like Discord or IRC. The Wayland mailing list (https://lists.freedesktop.org/mailman/listinfo/wayland-devel) and the Rust programming subreddit (https://www.reddit.com/r/rust/) are good places to start. Iterate and experiment: As you progress, keep experimenting with different graphics effects and shaders. Try to implement the features you're interested in, such as blur, window previews, and window switching.
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Ubuntu alternatives?
Wayland compositor: https://github.com/Smithay/smithay
- What would you rewrite in Rust?
- Penrose 0.3.0 release announcement
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Writing a Wayland compositor is MUCH harder than it should be
There is also smithay which is used by system76 for their new wayland compositor.
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Error when using wlroots.
fwiw, wlroots-rs is no longer maintained. Consider using smithay instead.
- Is there a good tutorial for writing an X11 Tiling Window manager in Rust?
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Building modern Desktop Ecosystem for UNIX-like Systems with Rust and Wayland.
Hello! I would like to hear some suggestion and opinions from Rust community about building Wayland ecosystem in Rust based around Smithay and their Client Toolkit. I'm working with Wayland Compositors for over 2 years now (private projects) and wanted to move ahead from C++ to build modern Desktop Ecosystem and it's components (truly unique, not copies of macOS or Windows styles) like notification daemon, customizable desktop shell or powerful wallpaper daemon for any compositor which implements layershell protocol. Current idea is to create wallpaper daemon which uses WGPU to render shaders, images or gifs with comfort of high perofrmance renderer (still learning wgpu and it's slow process). For UI components I would like to use truly amazing KayakUI create which uses JSX-style syntax for designing widgets. Desktop Shell should provide plugins (most likely applied through WASM) for integrating various creates to get e.g. weather info or compositor integration etc.
xremap
Posts with mentions or reviews of xremap.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-01.
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Keyd: Linux Key Remapper
I'm using this successfully: https://github.com/k0kubun/xremap
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How to remap built-in keybindings like `C-n` and `C-w`?
I could use some external key remappers like xremap. But I'm already using kanata and I can't use two key remappers for the same keyboards (kanata (or kmonad for that matter) doesn't allow application-specific remaps).
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Remap caps lock to behave like escape on press and control on hold on Xorg
If they are, it seems that https://github.com/k0kubun/xremap should also work.
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Remap a key chromeOS
k0kubun/xremap worked on ChromeOS (developer mode).
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Binding CAPS+h/j/k/l to arrow keys & setting all window sizes same width
As far as binding the J,K,H,L keys, have you considered using xremap? I use it the same way for a VIM like modifier.
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Remap one key to another in config file?
I find xremap to be much friendlier.
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Keychords in awesome?
Have a look at xremap for a general solution (X, Wayland, ...) to set up global key chords
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Title/appid of current activated window (wayland)
(https://github.com/k0kubun/xremap. I am not the author, I am just a user with an interest on using the project on kde on wayland)
- advice on keyboard remapping sofware in linux
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Is there a way that I can make Caps Lock behave like the Mod key when pressed with another key but behave like Caps Lock (as it does by default) if just pressed and released?
keyd looks pretty nice. I have been using xremap (https://github.com/k0kubun/xremap/) to do the following remaps:
What are some alternatives?
When comparing smithay and xremap you can also consider the following projects:
wayland-rs - Rust implementation of the wayland protocol (client and server).
kmonad - An advanced keyboard manager
wl-clipboard-rs - A safe Rust crate for working with the Wayland clipboard.
ktrl - A Supercharged Keyboard Programming Daemon ⌨️
yofi - yofi is a minimalistic menu for wayland
AHK_X11 - AutoHotkey for Linux (X11-based systems)
waylock - A small screenlocker for Wayland compositors
wlroots-rs - Attempt at safe Rust bindings for wlroots
eww - ElKowars wacky widgets
linux
polybar - A fast and easy-to-use status bar
AutoKey - AutoKey, a desktop automation utility for Linux and X11.