smithay
RustPython
smithay | RustPython | |
---|---|---|
19 | 96 | |
1,639 | 17,649 | |
4.4% | 1.3% | |
9.6 | 9.6 | |
3 days ago | 1 day ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
smithay
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runa - a wayland compositor toolbox in Rust looking for collaborators
Regarding smithay being production ready, it's bug tracker mentioned it does not implement "idle-inhibit" , iirc that means you can't watch a movie without the lock screen being activated, i would argue most people would not consider that a production ready library.
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if I wanted to make a Tiling Window Manager in Rust, how would I go about it?
https://github.com/Smithay/smithay may or may not be useful, depending on what exactly you want to do.
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How to learn writing a Wayland compositor?
Understand Wayland concepts: Familiarize yourself with the basic concepts and principles of Wayland. This will help you gain a solid understanding of how the system works. You can refer to the official Wayland documentation (https://wayland.freedesktop.org/docs/html/) and the Wayland book (https://wayland-book.com/). Learn Rust: If you're not already proficient in Rust, take some time to learn the language. The Rust Book (https://doc.rust-lang.org/book/) is a great place to start. Study existing Wayland compositors: Since you mentioned Anvil and smallvil, you can study their source code to gain insights into how they're designed and implemented. Try to understand the structure and how different components interact with each other. Dive into Smithay: Smithay (https://github.com/Smithay/smithay) is a Rust library for building Wayland compositors. Familiarize yourself with the library and its components. You can start by studying the provided examples and reading the API documentation. Learn graphics programming: Since you're interested in graphics effects, you'll need to learn about graphics programming concepts, such as shaders, framebuffers, and texturing. Vulkan (https://www.vulkan.org/) is a popular graphics API that you can use with Rust. Check out the following resources to learn more about Vulkan and graphics programming in Rust: Vulkan Tutorial (https://vulkan-tutorial.com/) gfx-rs (https://github.com/gfx-rs/gfx), a Rust graphics library Vulkano (https://github.com/vulkano-rs/vulkano), a safe, pure-Rust wrapper around the Vulkan API Start small: Break down the compositor project into smaller, manageable tasks. Begin by implementing basic functionality, like setting up a window and drawing simple shapes. Gradually add more features, such as input handling and window management. Ask for help: Join the Wayland and Rust communities to ask questions and seek advice. You can find them on forums, mailing lists, and chat platforms like Discord or IRC. The Wayland mailing list (https://lists.freedesktop.org/mailman/listinfo/wayland-devel) and the Rust programming subreddit (https://www.reddit.com/r/rust/) are good places to start. Iterate and experiment: As you progress, keep experimenting with different graphics effects and shaders. Try to implement the features you're interested in, such as blur, window previews, and window switching.
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Ubuntu alternatives?
Wayland compositor: https://github.com/Smithay/smithay
- What would you rewrite in Rust?
- Penrose 0.3.0 release announcement
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Writing a Wayland compositor is MUCH harder than it should be
There is also smithay which is used by system76 for their new wayland compositor.
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Error when using wlroots.
fwiw, wlroots-rs is no longer maintained. Consider using smithay instead.
- Is there a good tutorial for writing an X11 Tiling Window manager in Rust?
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Building modern Desktop Ecosystem for UNIX-like Systems with Rust and Wayland.
Hello! I would like to hear some suggestion and opinions from Rust community about building Wayland ecosystem in Rust based around Smithay and their Client Toolkit. I'm working with Wayland Compositors for over 2 years now (private projects) and wanted to move ahead from C++ to build modern Desktop Ecosystem and it's components (truly unique, not copies of macOS or Windows styles) like notification daemon, customizable desktop shell or powerful wallpaper daemon for any compositor which implements layershell protocol. Current idea is to create wallpaper daemon which uses WGPU to render shaders, images or gifs with comfort of high perofrmance renderer (still learning wgpu and it's slow process). For UI components I would like to use truly amazing KayakUI create which uses JSX-style syntax for designing widgets. Desktop Shell should provide plugins (most likely applied through WASM) for integrating various creates to get e.g. weather info or compositor integration etc.
RustPython
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Encapsulation in Rust and Python
Integrating Rust into Python, Edward Wright, 2021-04-12 Examples for making rustpython run actual python code Calling Rust from Python using PyO3 Writing Python inside your Rust code — Part 1, 2020-04-17 RustPython, RustPython Rust for Python developers: Using Rust to optimize your Python code PyO3 (Rust bindings for Python) Musing About Pythonic Design Patterns In Rust, Teddy Rendahl, 2023-07-14
- FLaNK Stack Weekly 12 February 2024
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RustPython
No.
…and this one is no exception -> https://github.com/RustPython/RustPython/issues/1940
Packages that rely on c dependencies like numpy, etc. only work if you write a custom implementation by hand; the “normal” package flat out doesn’t (and cannot) work.
- Show HN: RustPython for BeOS with W2c2
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Rust is replacing C as the Python back end
The title would be accurate if this project (https://rustpython.github.io/) was becoming the official version of Python.
- RustPython: An open source Python 3 interpreter written in Rust
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Rewrite Sympy in rust
If you absolutely need something comparable to Sympy, then one option might be to figure out how to best call Sympy from Rust. e.g. - RustPython, although it seems like Sympy isn't supported yet - Pyodide, and figuring out how to run it outside of a web browser. Probably also not very easy. - PyPy, and having a pretty simple Python binary for every platform - ...
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Our Plan for Python 3.13
I'm actually rooting for RustPython to reach a level of maturity that we'd just be able to ship apis and stuff with it.... https://github.com/RustPython/RustPython
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Python 11
Good question and it also actual for: python 3.12, RustPython and xonsh binary.
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This Week In Python
RustPython – A Python Interpreter written in Rust
What are some alternatives?
wayland-rs - Rust implementation of the wayland protocol (client and server).
CPython - The Python programming language
wl-clipboard-rs - A safe Rust crate for working with the Wayland clipboard.
pyodide - Pyodide is a Python distribution for the browser and Node.js based on WebAssembly
yofi - yofi is a minimalistic menu for wayland
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
waylock - A small screenlocker for Wayland compositors
rust-numpy - PyO3-based Rust bindings of the NumPy C-API
eww - ElKowars wacky widgets
PyO3 - Rust bindings for the Python interpreter
polybar - A fast and easy-to-use status bar
Rhai - Rhai - An embedded scripting language for Rust.