sm64-port
A port of https://www.github.com/n64decomp/sm64 for modern devices. (by sm64-port)
sm64_3ds
3DS fork of sm64-port (by sm64-port)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sm64-port
Posts with mentions or reviews of sm64-port.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-03.
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The Linux port of Super Mario 64 runs fantastic on the Steam Deck! (GitHub sm64pc/sm64ex)
I compiled the base version (https://github.com/sm64-port/sm64-port) on WSL and copied it over. It runs fine in desktop mode, but immediately freezes in game mode.
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Is there a Deck native version of the Super Mario 64 PC port?
Next you get the source code for the game git clone https://github.com/sm64-port/sm64-port.git
- N64 - I'm currently setting N64 up. I understand, N64 is very hard to emulate, even with a device as powerful as the Odin. QUESTION: using Mupen64Plus, how do I know the games are running full speed? PPSSPP, at least shows a percentage (indicating full speed). Mupen64plus only shows the FPS count...
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Melee decompilation has reached 5 percent!
You would still need the original assets to build, and those wouldn't be distributed. Similar to the PC port of SM64, I imagine you would need to provide a Melee iso to build it.
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(Fan) Ocarina of Time PC port nicknamed "Ship of Harkinian" getting a Nintendo Direct-style presentation on March 22 and releasing April 1
I assume that, just like it happens with the Super Mario 64 port, that requirement will not go away.
- Cheese gets the SM64 120 World Record
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Ok, just compiled SM64PC what else can I do with it?
I’ve just compiled SM64 using the instructions here: https://github.com/sm64-port/sm64-port and it’s working well.
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A fully functioning Zelda 64 PC port is ‘90% complete’
They did not, however, make any attempt to take down the port itself. Here it is on github, with instructions on how to compile it yourself.
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If you don't normally watch Mario 64, today's episode's banter is absolutely fantasic along with great gameplay. It's a must-watch.
I believe it's this, plus a ROM you'll legally acquire elsewhere.
- Zelda 64 has been fully decompiled, potentially opening the door for mods and ports
sm64_3ds
Posts with mentions or reviews of sm64_3ds.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-23.
- Super Mario 64 port for the 3DS takes up 64 blocks - coincidence?
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Any good 3d platformers besides Mario 3D land?
If you want to compile it yourself, you can go to the github page here or if you'd rather use a pre-compiled binary go here
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SM64 3DS Port
I found this thread from about a half year ago. Not sure if there been an update. You can always go to the GitHub and build it yourself with whatever options you'd like
- Super Mario 64 Gets a Native Port for DSi
- hi i owned the game on my ds and wanted to see how the fan made port holds up but sadly i cant figure out how to get a cia out of this page, any help?
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Weekly question thread (2020-12-28 to 2021-01-03)
Sprite-based games with no or few 3D elements more than likely run fine, but I'd imagine you'd care more about playing Zelda and stuff. That's a no-go, but Super Mario 64 has a native 3DS port that works flawlessly.
What are some alternatives?
When comparing sm64-port and sm64_3ds you can also consider the following projects:
sm64ex - Fork of https://github.com/sm64-port/sm64-port with additional features.
DaedalusX64-3DS - Port of DaedalusX64 to the Nintendo 3DS
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
duckstation - Fast PlayStation 1 emulator for x86-64/AArch32/AArch64
smlinux - Super Mario Linux - Build Install Update Script for Super Mario 64 Ports - Linux macOS Android DOS Web
bsnes-hd - bsnes fork that adds HD video features
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
ScpToolkit - Windows Driver and XInput Wrapper for Sony DualShock 3/4 Controllers
libsm64 - Mario 64 as a library for use in external game engines
sm64 - A port of Super Mario 64 for the DSi