sjasmplus
z88dk
sjasmplus | z88dk | |
---|---|---|
3 | 6 | |
351 | 853 | |
- | 3.2% | |
6.6 | 9.9 | |
about 2 months ago | about 11 hours ago | |
Assembly | Assembly | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
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sjasmplus
- Sjasmplus - Command-line cross-compiler of assembly language for z80 cpu.
- Sjasmplus: Command-line cross-compiler of assembly language for Z80 CPU
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Z80 Development Toolchain
It is "sjasmplus" not "sjamplus". It is a Z80 assembler and can be found at https://github.com/z00m128/sjasmplus
z88dk
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Best practice to store context for a C compiler
z88dk
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Compiler Roms?
And z88dk home page: https://github.com/z88dk/z88dk
- Z88dk v2.2 Release
- transferring code to a ti-84
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8080 or Z80 compilers
z88dk or sdcc come to mind. I've only done things with z88dk though because it was easier to setup for the msx platform. sdcc has more optimization but i think these days you can use it under z88dk also. Good luck, this is fun! :)
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Z80 (Z180 & Z80N) 32-Bit and 16-Bit IEEE floating point libraries in the Z88DK
The 32-bit library. https://github.com/z88dk/z88dk/blob/master/libsrc/_DEVELOPMENT/math/float/math32/readme.md
What are some alternatives?
z80-playground-cpm-fat - CP/M for the Z80 Playground that runs on the FAT disk format
devkitSMS - development kit and libraries for SEGA Master System / SEGA Game Gear / SEGA SG-1000 / SEGA SC-3000 homebrew programming using C language (and the SDCC compiler)
x86-bootloader - A BIOS bootloader for bare-metal x86 programs, written in 8086 assembly
rgbds - Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
snake-asm - Tiny snake game written in x86_64 assembly for Linux
llvm-I8080 - LLVM Compiler Backend for Intel 8080 and LC-2200
asm-platformer - Very basic platformer game developed in x86 Assembly.
gbdk-2020 - An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
riscv-asm - risc-v assembly language
printf - Tiny, fast, non-dependent and fully loaded printf implementation for embedded systems. Extensive test suite passing.
kolor - GUI framework in Assembly Language for Keygens/Patchers (Windows)
lighthouse-of-doom - A simple text-based adventure game