SPH-Fluid-Simulation VS LatticeBoltzmann

Compare SPH-Fluid-Simulation vs LatticeBoltzmann and see what are their differences.

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SPH-Fluid-Simulation LatticeBoltzmann
2 1
13 52
- -
5.3 4.9
about 1 year ago 3 months ago
Python C++
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SPH-Fluid-Simulation

Posts with mentions or reviews of SPH-Fluid-Simulation. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-29.

LatticeBoltzmann

Posts with mentions or reviews of LatticeBoltzmann. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing SPH-Fluid-Simulation and LatticeBoltzmann you can also consider the following projects:

pysph - A framework for Smoothed Particle Hydrodynamics in Python

Blender-FLIP-Fluids - The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.

SPlisHSPlasH - SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

SolarSystem - A solar system simulator with Verlet, using OpenGL for displaying.

SPH-Fluid-Simulation - A multi-threaded particle-based solver, Smoothed-Particle Hydrodynamics, for the Navier-Stokes equation

adaptive-mesh-refinement - OpenFoamĀ® motorBike case with adaptive volume & surface mesh refinement based on curl(U) or grad(p)

nvidia-modulus-airfoil-optimisation - Using NVIDIA modulus for airfoil optimizations at different angles.

nrg - A simple program implementing the numerical renormalization group

pi-sph-fluid - Fluid simulation toy on a Raspberry Pi 4 with tilt input, using smoothed particle hydrodynamics (SPH)

EventMolecularDynamics - A program implementing event driven molecular dynamics for hard smooth spheres, using OpenGL for displaying

fluid-engine-dev - Fluid simulation engine for computer graphics applications