shotcaller-godot
Stamina-Game
shotcaller-godot | Stamina-Game | |
---|---|---|
7 | 1 | |
189 | 2 | |
4.2% | - | |
7.4 | 8.1 | |
7 months ago | almost 2 years ago | |
GDScript | GDScript | |
GNU General Public License v3.0 or later | MIT License |
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shotcaller-godot
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Can I ask why nobody seems to use the Astar2D class? This seems to allow for improvement of the Navigation2DNode to add weights? Was looking for ways to add scores to Godot's current Astar, saw a Djikstra plugin but its no good, units keep getting stuck
I didn't use godot pathfind cuz I needed something faster, so I implemented JPF for my game https://github.com/spicylobstergames/shotcaller-godot/tree/main/prototype/map/pathfind If u need some help to use it just send me a DM
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Our new menu - Shotcaller
It's starting at 600x600px and the font name is EquipmentPro https://github.com/spicylobstergames/shotcaller-godot/tree/main/prototype/assets/ui
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Help me implement enemy waves in my game!
Check out our code ... we have a micro moba, one of our maps has 3 lanes with timed group spawns where the player can choose among extra unit types (archer, pawn or mounted) https://github.com/spicylobstergames/shotcaller-godot
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Looking for an Artist for your Game?
Hey there, I'm doing a 'micro moba' and our main character will be joana d'arc ... https://github.com/spicylobstergames/shotcaller-godot We have one artist working with us and all help is welcome!
- Lots of new goodness coming in v0.4 of Shotcaller, our open source micro-MOBA. Going forward the default map will be a single lane with 1-2 leaders. Learn to crawl before running and all that.
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I made grid-based pathfinding from scratch
I've implemented a very fast algoritm (jump point finder) in my game. If you wanna check it out here's the code link: https://github.com/spicylobstergames/shotcaller-godot/tree/main/prototype/map/pathfind
Stamina-Game
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Mise Ă jour v0.0.2
Github : https://github.com/Gipson62/Stamina-Game
What are some alternatives?
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Avalog_ - Analog chess game in Godot with 8-bit Arthurian graphics.
godot_open_star_fighter - A simple star fighter pilot game intended to be a starting point for the creation of other games.
Godot_2D_action_platformer - Flexible state machine controlled action platformer
LegendsOfMajesticSteel - Power metal strategy RPG
friendly-potato-pixels - Pixel Art Editor for Godot
Rakugo-Dialogue-System - Inspired by Ren'Py, Rakugo is a project aiming to provide a way to make narrative-based games on Godot easily. Simplify your project, if it is a visual novel, point and click, RPG, interactive text game or many other styles and blends of styles.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
MOBA_CSharp_Unity - Framework for MOBA games. The server does not depend on Unity. Run on Linux.