shalrath
A rusty, spiky, heat-seeking quake map parser. (by QodotPlugin)
mappy
A custom runtime compiler for .map files (by chaynabors)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shalrath
Posts with mentions or reviews of shalrath.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-07.
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Using quake maps in bevy
I was wondering if there is something like Qodot. I know there is a rust quake map parsing library, but im curious did anyone try something like that.
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Announcing Shalrath: A Quake map parsing library for Rust.
Shalrath has been released on crates.io with generated HTML documentation available via docs.rs, and source code available on GitHub.
mappy
Posts with mentions or reviews of mappy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-07.
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Using quake maps in bevy
I did a lot of the preliminary work to get something like this working before my job started taking up most of my time. It's not an easy problem to solve, or at least it wasn't for me. It would still need to be ported to bevy, wads aren't supported, and texturing wasn't finished (normals and tex_coords are workable). I might pick it back up one day but here it is for anyone else, in all its undocumented glory: https://github.com/chaynabors/mappy/tree/master/src
What are some alternatives?
When comparing shalrath and mappy you can also consider the following projects:
qodot-plugin - Quake .map support for Godot [Moved to: https://github.com/QodotPlugin/qodot-plugin]
quarchitect - Engine-agnostic map parsing and building library for Rust. [Moved to: https://github.com/QodotPlugin/quarchitect]