shalrath
A rusty, spiky, heat-seeking quake map parser. (by QodotPlugin)
quarchitect
Engine-agnostic map parsing and building library for Rust. [Moved to: https://github.com/QodotPlugin/quarchitect] (by Shfty)
shalrath | quarchitect | |
---|---|---|
2 | 1 | |
25 | 5 | |
- | - | |
4.1 | 3.1 | |
about 1 month ago | almost 3 years ago | |
Rust | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shalrath
Posts with mentions or reviews of shalrath.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-07.
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Using quake maps in bevy
I was wondering if there is something like Qodot. I know there is a rust quake map parsing library, but im curious did anyone try something like that.
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Announcing Shalrath: A Quake map parsing library for Rust.
Shalrath has been released on crates.io with generated HTML documentation available via docs.rs, and source code available on GitHub.
quarchitect
Posts with mentions or reviews of quarchitect.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-24.
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Announcing Shalrath: A Quake map parsing library for Rust.
Shalrath is based on the map parsing functionality from Quarchitect, a Rust rewrite of the backend logic that powers the Qodot plugin for the Godot game engine, allowing users to import textures, geometry and entities from Quake-derived map and WAD formats for use in Godot scenes.
What are some alternatives?
When comparing shalrath and quarchitect you can also consider the following projects:
qodot-plugin - Quake .map support for Godot [Moved to: https://github.com/QodotPlugin/qodot-plugin]