shalrath VS qodot-plugin

Compare shalrath vs qodot-plugin and see what are their differences.

shalrath

A rusty, spiky, heat-seeking quake map parser. (by QodotPlugin)

qodot-plugin

Quake .map support for Godot [Moved to: https://github.com/QodotPlugin/qodot-plugin] (by Shfty)
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shalrath qodot-plugin
2 1
25 552
- -
4.1 5.8
about 1 month ago over 2 years ago
Rust GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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shalrath

Posts with mentions or reviews of shalrath. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-07.

qodot-plugin

Posts with mentions or reviews of qodot-plugin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-24.
  • Announcing Shalrath: A Quake map parsing library for Rust.
    4 projects | /r/rust | 24 Oct 2021
    Shalrath is based on the map parsing functionality from Quarchitect, a Rust rewrite of the backend logic that powers the Qodot plugin for the Godot game engine, allowing users to import textures, geometry and entities from Quake-derived map and WAD formats for use in Godot scenes.

What are some alternatives?

When comparing shalrath and qodot-plugin you can also consider the following projects:

quarchitect - Engine-agnostic map parsing and building library for Rust. [Moved to: https://github.com/QodotPlugin/quarchitect]

quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.

godot-limage - Turn .kra .psd .ora images into Godot scenes. [v0.3]

netradiant-custom - The open-source, cross-platform level editor for id Tech based games.

Qodot - Quake .map support for Godot. [Moved to: https://github.com/Shfty/qodot-plugin]

qodot-plugin - (LEGACY) Quake .map support for Godot 3.x