secbot-2021-7drl VS dungeon-generation

Compare secbot-2021-7drl vs dungeon-generation and see what are their differences.

secbot-2021-7drl

7-day Roguelike, 2021 (Success) (by thebracket)

dungeon-generation

A simple demonstration of various roguelike dungeon generation algorithms. (by AtTheMatinee)
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secbot-2021-7drl dungeon-generation
5 3
23 203
- -
0.0 0.0
almost 3 years ago over 2 years ago
Rust Python
MIT License MIT License
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secbot-2021-7drl

Posts with mentions or reviews of secbot-2021-7drl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-02.

dungeon-generation

Posts with mentions or reviews of dungeon-generation. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-19.
  • Gamedev beginner looking for procedural gen project advice
    1 project | /r/roguelikedev | 28 Jun 2023
    https://github.com/AtTheMatinee/dungeon-generation has a list of several dungeon generation algorithms you can try. You might also check out https://thingonitsown.blogspot.com/2018/11/dungeon-generator.html and https://www.gamedeveloper.com/programming/procedural-dungeon-generation-algorithm and https://www.boristhebrave.com/2021/08/14/recursive-subdivision-variants/
  • Sharing Saturday #467
    4 projects | /r/roguelikedev | 19 May 2023
    I've been studying dungeon algorithms, and I've found some interesting links and reddit posts, like Improved BSp Dungeon, How to connect rooms in a bsp or dungeon-generation. After thinking about this, I think that I'll throw away my algorithms and use the already tested algorithms from AtTheMatinne. Because, why reinvent the wheel?
  • Sharing Saturday #352
    6 projects | /r/roguelikedev | 5 Mar 2021
    I decided to add a few more, so I borrowed two from here and implemented them

What are some alternatives?

When comparing secbot-2021-7drl and dungeon-generation you can also consider the following projects:

hecs - A handy ECS

Doryen - Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

innit - A roguelike game where you play a micro organism inside a larger organism!

Cataclysm - A post-apocalyptic roguelike. New features relative to C:Whales are scheduled for after 0.2.0, the savefile breaking release.

Parallax_Engine

wglt - WebGL Terminal

rougelike-ada - A rougelike game written in Ada 2012

thiefrl2 - ThiefRL2 game ported to Rust (Webassembly) and Javascript

bracket-ui - A user-interface library for bracket-lib.