sc-controller
nw.js
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sc-controller | nw.js | |
---|---|---|
72 | 58 | |
1,502 | 40,110 | |
- | 0.2% | |
4.7 | 9.1 | |
7 months ago | 7 days ago | |
Python | JavaScript | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sc-controller
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Getting Xbox Elite Wireless Controller to Work?
https://github.com/kozec/sc-controller has been my best friend in getting controllers working properly
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How to install sc-controller on latest fedora?
I haven't figure out how to intall sc-controller on latest fedora. I reported a bug on the github but I wanted to ask in this subreddit too, just in case anyone here has a solution.
- Using Steam Controller left-handed without Steam installed
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Controls on Litrus game?
third - sc controller
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so i was trying to install sc-controller but i get this error help
you appear to be missing some dependencies. Make sure that you have all of the build dependencies installed to build this program. They are listed here.
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Steam Deck Controller Interface Seeing Initial Support With Linux 6.3
So with drivers it's easy to give gryo data to Linux, and Linux to expose it to games, but games don't always know what to do with it. The current workaround has always been a tool like Steam Input, or the open source sc-controller, that takes the gyro data, combines it with the old school gamepad data, and emulates an Xbox 360 controller with it.
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Xbox Elite Series 2 / Xbox Series X controller remapping in the SDL2 layer prior to interpretation by game over xinput
The only thing I can think of, left to try is: https://github.com/kozec/sc-controller
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Which XBOX Controller for PC use?
But in the end I ended up buying PS4 pad. * A big selling point for me was that it has gyro. You can set it up as mouse input (in Steam controller settings for the game or something like sc-controller. I'm sure there is something similar for Windows too) and that way use for precise movements * The mouse pad in the middle is nice too * I'm not sure if these measurements are still true after 4 years but it seems it has the lowest input lag when used via BT
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Found a Chell prototype, and been having fun testing games with it
I don't know about the state of Windows support, but for Linux users the fork at https://github.com/Ryochan7/sc-controller is preferable. Ported to Python 3 (upstream is still sitting on EOL'd Python 2 due to kozec preferring a C port) as well as some bugfixes. I use it for any non-Steam games (Epic, Uplay, Origin, GOG).
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Xbox Controller emulation or driver for SD Gamepad without Steam Client
SC-Controller should fit your use-case.
nw.js
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Linux 6.9 Set to Drop the Old NTFS File-System Driver
> FUSE drivers are slow, but "wildly slow" is an overstatement.
I can confirm this, I've played RPGMaker M{V,Z} games natively by swapping out the copy of NWJS¹ it shipped with and running it through a CIOPFS² mount.
1: https://nwjs.io/
2: https://www.brain-dump.org/projects/ciopfs/ / https://github.com/martanne/ciopfs
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How to play this on a Chromebook through Linux Itch.io
Go to this page to download NW.js https://nwjs.io/.
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Win 7 no longer supported?? Please no!
(Step 7 will not be necessary once https://github.com/nwjs/nw.js/issues/5769 is completed)
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Linux nw.js version of my game very slow, anyone knows a solution to this?
The support for WebGL in NW.js on Linux has been broken since NW.js 0.72.0: https://github.com/nwjs/nw.js/issues/8043
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What would be the current recommended way to publishing an html5 game on steam?
In addition to the other options here you could look at nw.js
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Console Commands, Kill Count And Saving System
I don't think you can access it by default, but crosscode runs on [nw.js](https://nwjs.io). I know there is a way to get the chromium devtools to open, but I haven't been able to.
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DuckieTV not launching
or browse the NWJS home page at https://nwjs.io/
- Notestation mac os client or trojan?
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[AskJS] Are there any Electron alternatives that uses less recourses?
If windows is your target, you can use .hta If Ubuntu is your target, you can use GJS If Mac is your target - well you are going to use something like QT if you need total control or nwjs.io
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Running Node Apps on BrightSign Devices
BrightSign has pretty good docs that explain this. There are a ton of similarities to running NW.js, so it might make sense to check that out as well (https://nwjs.io/). DM me if you have more questions. My team and I have built a few Node applications for BrightSign players.
What are some alternatives?
antimicrox - Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support.
betaflight-configurator - Cross platform configuration tool for the Betaflight firmware
MoltenGamepad - Flexible Linux input device translator, geared for gamepads
neutralinojs - Portable and lightweight cross-platform desktop application development framework
moonlight-android - GameStream client for Android
nodegui - A library for building cross-platform native desktop applications with Node.js and CSS 🚀. React NodeGui : https://react.nodegui.org and Vue NodeGui: https://vue.nodegui.org
sdl2-gamepad-mapper
user-agent-desktop - Ghostery Desktop Browser
OpenSteamController - Steam Controller reverse engineering and customization project.
greenworks - a node.js plugin to integrate nw.js/electron games with steamworks
VSCView - OSD for Steam Controller and various other controllers
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.