nw.js
greenworks
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nw.js | greenworks | |
---|---|---|
58 | 11 | |
40,110 | 1,438 | |
0.2% | 1.3% | |
9.1 | 6.9 | |
8 days ago | 22 days ago | |
JavaScript | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nw.js
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Linux 6.9 Set to Drop the Old NTFS File-System Driver
> FUSE drivers are slow, but "wildly slow" is an overstatement.
I can confirm this, I've played RPGMaker M{V,Z} games natively by swapping out the copy of NWJS¹ it shipped with and running it through a CIOPFS² mount.
1: https://nwjs.io/
2: https://www.brain-dump.org/projects/ciopfs/ / https://github.com/martanne/ciopfs
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How to play this on a Chromebook through Linux Itch.io
Go to this page to download NW.js https://nwjs.io/.
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Win 7 no longer supported?? Please no!
(Step 7 will not be necessary once https://github.com/nwjs/nw.js/issues/5769 is completed)
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Linux nw.js version of my game very slow, anyone knows a solution to this?
The support for WebGL in NW.js on Linux has been broken since NW.js 0.72.0: https://github.com/nwjs/nw.js/issues/8043
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What would be the current recommended way to publishing an html5 game on steam?
In addition to the other options here you could look at nw.js
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Console Commands, Kill Count And Saving System
I don't think you can access it by default, but crosscode runs on [nw.js](https://nwjs.io). I know there is a way to get the chromium devtools to open, but I haven't been able to.
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DuckieTV not launching
or browse the NWJS home page at https://nwjs.io/
- Notestation mac os client or trojan?
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[AskJS] Are there any Electron alternatives that uses less recourses?
If windows is your target, you can use .hta If Ubuntu is your target, you can use GJS If Mac is your target - well you are going to use something like QT if you need total control or nwjs.io
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Running Node Apps on BrightSign Devices
BrightSign has pretty good docs that explain this. There are a ton of similarities to running NW.js, so it might make sense to check that out as well (https://nwjs.io/). DM me if you have more questions. My team and I have built a few Node applications for BrightSign players.
greenworks
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Progressing achievement stat for Steam?
According to the documentation, greenworks.setStat(name, value) is probably what I'm looking for. The problem is, I'm not sure what to put for the value. From what I can tell (and I could be wrong), it only sets the stat to a specific value, and can't do something like +1 to the stat. If I could set the value to an in game variable that works too, but I don't know what I'd put in for "value" to make that happen. If anyone can tell me how I can make this work, that'd be great. Thanks in advance!
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The Code
they're also using https://github.com/greenheartgames/greenworks for the steam integration
- I published a WebGL-based RTS game called Furs of Fury on Steam
- That's a great suggestion.tr
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Creating a game with Electron.
There's already electron based games on steam and they use Greenworks to integrate with the steam API, but as you've already said, it's not very common at all.
- Electron Publishing
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Has anyone successfully integrate Steam Overlay with Greenworks SDK?
I've been looking at a ton of places and can't find any good answers, so was hoping maybe someone here has made a game with JS and successfully integrated Greenworks SDK to get steam overlay/Achievements working.
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My game teaches Japanese, and helps train reading speed in a fun way. You Can Kana launches on Steam this summer (link in comments)
You're welcome! On the subject of electron I just remembered I'll be using Greenworks for Steam Achievement hookup.
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Is JavaScript/PWA legitimate 2D game development?
For Steam integration, Green Heart Games published a Steamworks wrapper for Node.js called Greenworks: https://github.com/greenheartgames/greenworks
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Using Electron
You may already know about this, but there's an addon for Steam integration, Greenworks.
What are some alternatives?
betaflight-configurator - Cross platform configuration tool for the Betaflight firmware
electron-threejs-example - Transparent three.js examples on top of electron
neutralinojs - Portable and lightweight cross-platform desktop application development framework
RemotePlayWhatever - Tiny application that lets you force remote play together any game you have in your steam library including non-steam ones.
nodegui - A library for building cross-platform native desktop applications with Node.js and CSS 🚀. React NodeGui : https://react.nodegui.org and Vue NodeGui: https://vue.nodegui.org
packager - Customize and package your Electron app with OS-specific bundles (.app, .exe, etc.) via JS or CLI
user-agent-desktop - Ghostery Desktop Browser
web-to-desktop-framework-comparison - This repository has been made to create an objective comparison of multiple frameworks that allow us to "transform" our web apps to desktop applications.
sc-controller - User-mode driver and GTK3 based GUI for Steam Controller
OS.js - OS.js - JavaScript Web Desktop Platform
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
immutable-js - Immutable persistent data collections for Javascript which increase efficiency and simplicity.