sc-controller
flathub
Our great sponsors
sc-controller | flathub | |
---|---|---|
72 | 114 | |
1,502 | 1,065 | |
- | 3.1% | |
4.7 | 6.7 | |
7 months ago | 2 days ago | |
Python | ||
GNU General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sc-controller
-
Getting Xbox Elite Wireless Controller to Work?
https://github.com/kozec/sc-controller has been my best friend in getting controllers working properly
-
How to install sc-controller on latest fedora?
I haven't figure out how to intall sc-controller on latest fedora. I reported a bug on the github but I wanted to ask in this subreddit too, just in case anyone here has a solution.
- Using Steam Controller left-handed without Steam installed
-
Controls on Litrus game?
third - sc controller
-
so i was trying to install sc-controller but i get this error help
you appear to be missing some dependencies. Make sure that you have all of the build dependencies installed to build this program. They are listed here.
-
Steam Deck Controller Interface Seeing Initial Support With Linux 6.3
So with drivers it's easy to give gryo data to Linux, and Linux to expose it to games, but games don't always know what to do with it. The current workaround has always been a tool like Steam Input, or the open source sc-controller, that takes the gyro data, combines it with the old school gamepad data, and emulates an Xbox 360 controller with it.
-
Xbox Elite Series 2 / Xbox Series X controller remapping in the SDL2 layer prior to interpretation by game over xinput
The only thing I can think of, left to try is: https://github.com/kozec/sc-controller
-
Which XBOX Controller for PC use?
But in the end I ended up buying PS4 pad. * A big selling point for me was that it has gyro. You can set it up as mouse input (in Steam controller settings for the game or something like sc-controller. I'm sure there is something similar for Windows too) and that way use for precise movements * The mouse pad in the middle is nice too * I'm not sure if these measurements are still true after 4 years but it seems it has the lowest input lag when used via BT
-
Found a Chell prototype, and been having fun testing games with it
I don't know about the state of Windows support, but for Linux users the fork at https://github.com/Ryochan7/sc-controller is preferable. Ported to Python 3 (upstream is still sitting on EOL'd Python 2 due to kozec preferring a C port) as well as some bugfixes. I use it for any non-Steam games (Epic, Uplay, Origin, GOG).
-
Xbox Controller emulation or driver for SD Gamepad without Steam Client
SC-Controller should fit your use-case.
flathub
-
XZ backdoor story – Initial analysis
> Nobody ever even audits the binary contents of flatpaks on flathub (were they actually built from the source? the author attests so!).
IME/IIRC There aren't (or shouldn't be) any binary contents on Flathub that are submitted by the author, at least for projects with source available? You're supposed to submit a short, plain-text recipe instead, which then gets automatically built from source outside the control of the author.
> The Flathub service then uses the manifest from your repository to continuously build and distribute your application on every commit.
https://docs.flathub.org/docs/for-app-authors/submission/#ho...
Usually the recipes should just list the appropriate URLs to get the source code, or, for proprietary applications, the official .DEBs. Kinda like AUR, but JSON/YAML. Easy to audit if you want:
https://github.com/orgs/flathub/repositories
- FOSS software is probably less likely to abuse this, but it just depends how ruthless the publisher is, a lot of people desire to be successful and it's human nature to look for advantages to put yourself above others in competitive environments.
-
Flathub – The Linux App Store
I also don't believe third parties maintainers packaging software on flathub is a big issue but I'm also not familiar with how other distro repos trust their maintainers. Hopefully more developers maintain their flatpak themselves (or someone they trust) and get their apps verified. If most apps are verified, warning users of unverified apps might be a good idea.
There's ongoing discussion about splitting open source and proprietary apps in to seperate repos [1]. Additionally having seperate repos for verified and unverified apps might make it more obvious where an app comes from in the cli.
But I don't know how seamlessly an app could transition between being in the third party repo and being in the official repo. Having the user quietly stop receiving updates seems like a bad idea, but automatically migrating might not be desirable either.
I also think flatpaks cli interface needs some work. It is functional but far from distro package managers.
Being verified is especially important for critical apps. Recently someone added malicious versions of apps to the snap store [3]. This lead to people getting their cryptocurrency stolen.
[1] https://github.com/flathub/flathub/issues/691
[2] https://docs.flathub.org/docs/for-app-authors/requirements
[3] https://forum.snapcraft.io/t/temporary-suspension-of-automat...
-
Bforartists Flatpak, coming soon to Flathub
That means Linux users can now install Bforartists on any Linux distro easily, regardless of glibc version! https://github.com/flathub/flathub/pull/4295
-
Turtle 0.3 released (formerly TurtleGit)
Still having some problems with the flathub build, see https://github.com/flathub/flathub/pull/4082 for the current status.
-
TurtleGit released, a git frontend for GNOME and Nautilus
Here is the flathub draft pull request: https://github.com/flathub/flathub/pull/4082
-
The first tip to give to any new Linux user should be "do NOT search for, download, and install software on the Web!"
i assume you dont know how flathub works , theirs little or no QC , done flathub is just get told theirs an update for the package , if yo go look at the github repo pes https://github.com/flathub/flathub/pull/4164 for example , only updates the link to the girt repo , theirs 0 code checked
-
Who is behind flathub and rpmfusion really?
It all should be written in pages for contributors, read the docs for fusion, and the docs for flathub.
-
Flathub just hit 1 billion total downloads
These are criticisms of the flatpak ecosystem as it stands today. Currently, the Firefox ESR package on flathub seems to be caught in limbo or maybe dead. Mozilla publishes both a snap and a flatpak of Firefox latest, but only a snap of the ESR version. This raises the question of why. Have Mozilla chosen to invest more in snaps than in flatpaks? If so, what's their reasoning? (More users on snaps, making it similar to why they put more investment into Windows than Linux? Something else?) If they haven't invested more into snaps than flatpaks, is this a sign that it's harder to maintain flatpaks (or at least on flathub) than snaps? If that's true, I would hope that flatpak/flathub would be soliciting feedback from Mozilla about it.
-
VirtualBox as Flatpak
Because that may be very hard to sandbox: https://github.com/flathub/flathub/issues/3366
What are some alternatives?
antimicrox - Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support.
ZeroTier-GUI - A Linux front-end for ZeroTier
MoltenGamepad - Flexible Linux input device translator, geared for gamepads
Ryujinx - Experimental Nintendo Switch Emulator written in C#
moonlight-android - GameStream client for Android
bubblewrap - Low-level unprivileged sandboxing tool used by Flatpak and similar projects
sdl2-gamepad-mapper
flatpak - Linux application sandboxing and distribution framework
OpenSteamController - Steam Controller reverse engineering and customization project.
openbsd-wip - OpenBSD work in progress ports
VSCView - OSD for Steam Controller and various other controllers
steam-runtime - A runtime environment for Steam applications