sandbox
yew
sandbox | yew | |
---|---|---|
9 | 201 | |
297 | 29,948 | |
- | 0.6% | |
0.0 | 8.3 | |
about 1 year ago | 3 days ago | |
Rust | MDX | |
GNU Affero General Public License v3.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sandbox
- Terra Firma, a playable erosion simulation (Free, Works on Proton)
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A 2D Pixel Physics Simulator with Cellular Automata written in Rust
I've made a similar game: https://github.com/JMS55/sandbox, and it looks like we've had a lot of the same ideas :)
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Open source projects that need help at beginner/intermediate level
If you're interested in game development, you may enjoy playing around with Sandbox. It's a game I created where you place sand, water, acid, fire, etc and watch them interact.
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WebGPU computations performance in comparison to WebGL
> WebGPU is years away to become usable
As a counterpoint, I've been using WebGPU (through wgpu-rs) for the past 1.5 years. It's been a pleasure to use. For instance, here's the CPU-side code for a glow post-process shader using 4 render passes https://github.com/JMS55/sandbox/blob/master/src/glow_post_p....
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The Similarities between an ECS and a rendergraph
I've considered implementing Sandbox using wgpu compute sharers (all the rendering is already done with wgpu). The reason I didn't is because I couldn't figure out how to make particles update in parallel - how to handle conflicts between two particles wanting to move into the same position, updating a particle that's supposed to be destroyed, etc. I'd love to get this working however. My last attempt was a the "multithread" branch where I tried to use rayon as a means of prototyping the game using parallel update logic.
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Any interest in a Games From Scratch club?
Unrelated to a club, but you might enjoy looking at a game I built with Rust + WebGPU https://github.com/JMS55/sandbox.
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I tried making a Gnome install with flatpaks apps exclusively
Counterpoint: https://flathub.org/apps/details/com.github.jms55.Sandbox
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Is there anyone looking for GSOC student for a Rust project ? (or just a contributor for a project ?)
Not a GSOC project, but my game Sandbox is open to contributions! https://github.com/JMS55/sandbox
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Im moving a big array around too much
Overflowing the stack: Use a Vec, or Box<[T; N]> (boxed array). A boxed array is a heap allocated array, where the box part just points to some data on the heap, so it's cheap to move around. Both are pretty much equivalent, boxed array is maybe slightly more faster/correct. Note that if you use a boxed array, due to some missing compiler optimizations, you'll probably just get a stack overflow anyways, as the compiler will first store the array on the stack, and then copy it to the heap. This can be solved with some unsafe code, such as in https://github.com/JMS55/sandbox/blob/master/src/heap_array.rs.
yew
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Surprisingly Powerful – Serverless WASM with Rust Article 1
Yew is a framework for creating reliable and efficient web applications. Yew
- Container2wasm: Convert Containers to WASM Blobs
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Show HN: Game of Life with grid editor in browser with Rust and WASM
I coded up a game of life implementation in rust and web assembly using https://yew.rs/ as an effort to sharpen my rust skills and it resulted as a fun toy. You can find the source here: https://gitlab.com/reedrichards/wvdom Enjoy!
- The best WebAssembly runtime may be no runtime at all
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Recreating the Apple Calculator in Rust using Tauri, Yew and Tailwind
UI template: Yew - (https://yew.rs/)
- Yew: Rust / WASM framework for creating reliable and efficient web applications
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Ask HN: If you were to build a web app today what tech stack would you choose?
I'm surprised nobody said they'd use [Yew](https://yew.rs/), especially given the premise of this being for a passion project.
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Semantics of method which takes Rc<Self> and returns Rc<Self>?
This example shows updating an existing state: https://github.com/yewstack/yew/blob/04909dd942eb64285652d96a2621bdf7be3fa912/examples/timer_functional/src/main.rs
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Speeding up the JavaScript ecosystem – Polyfills gone rogue
1. Not related to npm, but related to the web.
2. True, but compilers are generally better than transpilers.
3. Have you seen https://yew.rs/ ?
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Is it possible to create Android apps using Rust?
You could use Yew to write web apps, which can be opened on Android phones.
What are some alternatives?
sandspiel - Creative cellular automata browser game
Seed - A Rust framework for creating web apps
meta - Meta-crates of the RustCrypto project
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
meshweaver - 3D rendering engine in Rust and WebGPU
sycamore - A library for creating reactive web apps in Rust and WebAssembly
cargo-auditable - Make production Rust binaries auditable
leptos - Build fast web applications with Rust.
image - Encoding and decoding images in Rust
Rocket - A web framework for Rust.
vulkano - Safe and rich Rust wrapper around the Vulkan API
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.