rusty-connector
NanoLimbo
rusty-connector | NanoLimbo | |
---|---|---|
4 | 2 | |
57 | 236 | |
- | - | |
9.1 | 6.0 | |
5 days ago | 19 days ago | |
Java | Java | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rusty-connector
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Kubernetes Java API confusion when trying to create pod
The long story made short is I'm working with a guy to make a Minecraft plugin that does autoscaling with Kube in a better way than Agones. This is the current implementation
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Skyblock server where each island is ran on it own server.
For sending players to servers most plugins that do some sort of load balancing will work, such as ajQueue. If you wan't to be able to add/remove servers as needed, you could use a plugin like [Rusty Connector](https://github.com/Aelysium-Group/rusty-connector) (Velocity only), then setup software like TimoCloud (Simple) or Kubernetes (Probably better, but way more complex). (Timo cloud also adds servers at run time by default, but the main issue I've found is that most plugins that do load balancing don't like dynamically adding/removing servers to their lists.)
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I made a Velocity plugin that can register fresh servers to the proxy during runtime!
It's called [RustyConnector](https://github.com/Aelysium-Group/rusty-connector) and I'm trying to drive a bit more traffic and interest in it! So I figured I'd make a post to talk about it for a bit :D
NanoLimbo
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We built a Minecraft protocol reverse proxy
The solution I think of is to send the players to a limbo-type server (where the minimum needed packets are sent back and forth, minimizing resource usage). There are various implementations out there: https://www.spigotmc.org/resources/nanolimbo.86198/
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Limbo server on pterodactyl panel (WISP)
I use this one https://github.com/Nan1t/NanoLimbo
What are some alternatives?
AdvancedSlimePaper - Advanced Slime World Manager as a Paper Fork
spark - A performance profiler for Minecraft clients, servers, and proxies.
labymod-server-api - This API allows you to communicate between a LabyMod client and your server
ForcePacks - Velocity plugin that kicks players who don't accept the server resourcepack
TeriumCloud - A simple usable cloud-system for minecraft networks.
VanillaCord - VanillaCord – IP Forwarding support for Vanilla Minecraft Servers
OmegaPixelMOTD - Motd plugin for Spigot, Velocity, Bungee, Sponge
gomint - GoMint is a modern Minecraft Bedrock Edition server enabling you to make your visions come true
FabricProxy-Lite - Fabric mod for support forward player data from velocity.
Light-Java - A fast, lightweight and more productive microservices framework
Last-Launcher - Lightweight: Faster than light, Low on memory