rusty-connector
A player and server connection manager for Velocity based Minecraft Networks! (by Aelysium-Group)
AdvancedSlimePaper
Advanced Slime World Manager as a Paper Fork (by InfernalSuite)
rusty-connector | AdvancedSlimePaper | |
---|---|---|
4 | 2 | |
57 | 179 | |
- | 6.1% | |
9.1 | 8.5 | |
5 days ago | 7 days ago | |
Java | Java | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rusty-connector
Posts with mentions or reviews of rusty-connector.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-23.
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Kubernetes Java API confusion when trying to create pod
The long story made short is I'm working with a guy to make a Minecraft plugin that does autoscaling with Kube in a better way than Agones. This is the current implementation
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Skyblock server where each island is ran on it own server.
For sending players to servers most plugins that do some sort of load balancing will work, such as ajQueue. If you wan't to be able to add/remove servers as needed, you could use a plugin like [Rusty Connector](https://github.com/Aelysium-Group/rusty-connector) (Velocity only), then setup software like TimoCloud (Simple) or Kubernetes (Probably better, but way more complex). (Timo cloud also adds servers at run time by default, but the main issue I've found is that most plugins that do load balancing don't like dynamically adding/removing servers to their lists.)
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I made a Velocity plugin that can register fresh servers to the proxy during runtime!
It's called [RustyConnector](https://github.com/Aelysium-Group/rusty-connector) and I'm trying to drive a bit more traffic and interest in it! So I figured I'd make a post to talk about it for a bit :D
AdvancedSlimePaper
Posts with mentions or reviews of AdvancedSlimePaper.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-23.
-
Skyblock server where each island is ran on it own server.
As for saving and loading data, you might want to use something like [Advanced Slime World Manager](https://github.com/InfernalSuite/AdvancedSlimePaper), that way you can store all the world data in a DB and grab it from any server. I am however not 100% sure that it saves player data, but I'm sure there are other plugins that exist you could use for that as well. (Each player could also get their own world then instead of sharing one world just far apart).
What are some alternatives?
When comparing rusty-connector and AdvancedSlimePaper you can also consider the following projects:
labymod-server-api - This API allows you to communicate between a LabyMod client and your server
TeriumCloud - A simple usable cloud-system for minecraft networks.
OmegaPixelMOTD - Motd plugin for Spigot, Velocity, Bungee, Sponge
NanoLimbo - The lightweight, high performance Minecraft limbo server
FabricProxy-Lite - Fabric mod for support forward player data from velocity.