rust-z80emu
bevy_retro
rust-z80emu | bevy_retro | |
---|---|---|
1 | 5 | |
20 | 294 | |
- | 0.3% | |
8.7 | 4.0 | |
3 months ago | 7 months ago | |
Rust | Rust | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 or later |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-z80emu
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Rust programmers: How do you get around Rust's cyclical reference mutability issues?
This was inspired by the approach in rust-z80emu (my CPU is written as a seperate module, hence the MemoryBus trait to provide a clean seperation).
bevy_retro
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Many reasons to always read the LICENSE
https://github.com/katharostech/bevy_retrograde/blob/master/LICENSE.md section 6.2
- Katharostech/Bevy_retrograde Licensing Issue
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Dall-E 2
There are programming projects[1] out there that use licenses to prevent people from using projects in ways the authors don't agree with. You could also argue that GPL does the same thing (prevents people from using/distributing the software in the way they would like).
Whether you consider it moral doesn't seem relevant, only to respect the wishes of the author of such programs.
[1] https://github.com/katharostech/bevy_retrograde/blob/master/...
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yo guys, if you are an indie developer and you buy some 3d models what do you have to do with the licenses? do I have to include them in the game or something?
A "copyleft" licence such as GPL requires any software that uses it to also be licensed under GPL or equivalent. Then there's more esoteric licences such as Katharos.
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5 stages of cargo
speaking of, check the lisence on this bad boy: https://github.com/katharostech/bevy_retro
What are some alternatives?
rust - Empowering everyone to build reliable and efficient software.
rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.
rust-doom - A Doom Renderer written in Rust.
bevy_tilemap - Tilemap with chunks for the Bevy game engine.
moa - An emulator for various m68k and z80 based computers, written in Rust. Currently it has support for the Sega Genesis, TRS-80, and Computie (my own project), with Macintosh support in the works
bevy - A refreshingly simple data-driven game engine built in Rust
nesty - Rust NES Emulator
dalle-2-preview
gameboy - Gameboy Emulator written in Rust and WebAssembly. 8-bit microprocessor: Sharp LR35902.
gpt-3 - GPT-3: Language Models are Few-Shot Learners
community-events - Place where folks can contribute to 🤗 community events
dalle-mini - DALL·E Mini - Generate images from a text prompt