bevy_retro
bevy_tilemap
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bevy_retro | bevy_tilemap | |
---|---|---|
5 | 2 | |
294 | 166 | |
1.4% | - | |
4.0 | 2.9 | |
6 months ago | about 2 years ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bevy_retro
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Many reasons to always read the LICENSE
https://github.com/katharostech/bevy_retrograde/blob/master/LICENSE.md section 6.2
- Katharostech/Bevy_retrograde Licensing Issue
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Dall-E 2
There are programming projects[1] out there that use licenses to prevent people from using projects in ways the authors don't agree with. You could also argue that GPL does the same thing (prevents people from using/distributing the software in the way they would like).
Whether you consider it moral doesn't seem relevant, only to respect the wishes of the author of such programs.
[1] https://github.com/katharostech/bevy_retrograde/blob/master/...
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yo guys, if you are an indie developer and you buy some 3d models what do you have to do with the licenses? do I have to include them in the game or something?
A "copyleft" licence such as GPL requires any software that uses it to also be licensed under GPL or equivalent. Then there's more esoteric licences such as Katharos.
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5 stages of cargo
speaking of, check the lisence on this bad boy: https://github.com/katharostech/bevy_retro
bevy_tilemap
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Starting with Bevy, trying to draw the tilemap. Need some help.
Maybe this crate will help get you there? https://github.com/joshuajbouw/bevy_tilemap
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Modern and lightweight 2d graphics engine
I am using bevy for my 2d top down tank shooter. I am using [bevy-tilemap](https://github.com/joshuajbouw/bevy_tilemap) for the map.
What are some alternatives?
rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.
macroquad - Cross-platform game engine in Rust.
bevy - A refreshingly simple data-driven game engine built in Rust
dalle-2-preview
BevyRoguelike - Roguelike game using Rust and the Bevy engine
gpt-3 - GPT-3: Language Models are Few-Shot Learners
miniquad - Cross platform rendering in Rust
community-events - Place where folks can contribute to 🤗 community events
bevy_crossterm - Crossterm plugin for the bevy game engine
dalle-mini - DALL·E Mini - Generate images from a text prompt
template-repo - A quick, CI-enabled Bevy template repository.