rust-playground VS go

Compare rust-playground vs go and see what are their differences.

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rust-playground go
70 2,075
1,168 119,718
1.3% 0.6%
9.5 10.0
7 days ago 1 day ago
Rust Go
Apache License 2.0 BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust-playground

Posts with mentions or reviews of rust-playground. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-02.
  • Rust: Box Is a Unique Type
    4 projects | news.ycombinator.com | 2 May 2024
    > The biggest annoying magic I found with respect to Box (and other std containers like Rc) is that they’re the only ones capable of storing fat dyn pointers. You can’t construct a hybrid_rc::Rc like you can with Box/Rc.

    Anything can store fat dyn pointers, they're just like any other type in that regards.

    Constructing them for a specific trait is easy and possible on stable (e.g. adding a `as_debug(MyBox) -> MyBox` method).

    Making it possible to construct them for any trait is special to the built in pointers... on stable. On nightly with unstable features it's possible (and easy) to make any smart pointer type do this.

    Code examples:

    https://play.rust-lang.org/?version=nightly&mode=debug&editi...

  • Fivefold Slower Compared to Go? Optimizing Rust's Protobuf Decoding Performance
    10 projects | news.ycombinator.com | 12 Apr 2024
    That would be true if you used `Vec::clear` too, it doesn't allocate a new vector. My point was that you still end up running Drop implementations with RepeatedField, just not all at once. See https://play.rust-lang.org/?version=stable&mode=debug&editio...
  • Xz: Can you spot the single character that disabled Linux landlock?
    1 project | news.ycombinator.com | 1 Apr 2024
  • How to Lose Control of Your Shell
    2 projects | news.ycombinator.com | 9 Mar 2024
    That's a valid Unix path, but rust's quoting does nothing to stop it: https://play.rust-lang.org/?version=stable&mode=debug&editio...
  • Borrow Checking Without Lifetimes
    4 projects | news.ycombinator.com | 4 Mar 2024
    Self-referential structs work fine in Rust and always have.

    https://play.rust-lang.org/?version=stable&mode=debug&editio...

    The compiler will correctly prevent you from moving the value.

    The other way to have a struct that starts out as non-self-referential and then becomes self-referential can be achieved with `unsafe` and `Pin::new_unchecked`, which is how `async {}` is handled.

  • Improving Interoperability Between Rust and C++
    7 projects | news.ycombinator.com | 5 Feb 2024
    In rust as currently stands: https://play.rust-lang.org/?version=stable&mode=debug&editio...

    On the other hand, both this wrapper and yours are counterproductive if the element size is dynamic (e.g. perhaps you're dealing with some nonsense like:)

        struct ITableColumn {
  • New Linux glibc flaw lets attackers get root on major distros
    7 projects | news.ycombinator.com | 4 Feb 2024
    Overflow checks turn into two's compliments' wrapping, but that's only considered acceptable because bounds checks are not turned off.

    https://play.rust-lang.org/?version=stable&mode=release&edit...

  • Atomics and Concurrency
    3 projects | news.ycombinator.com | 12 Jan 2024
    I have no idea what you're talking about, but it sounds unnecessarily complicated and why I don't use Rust for any serious work.

    This demonstrates the ABA problem in safe Rust: https://play.rust-lang.org/?version=stable&mode=debug&editio...

    Substitute the sleep with a combination of doing computation/work and the OS thread scheduler, and you can see how the bug surfaces.

  • Rust 🦀 Installation + Hello World
    2 projects | dev.to | 9 Jan 2024
    You can also try Rust online using the Rust playground: https://play.rust-lang.org/
  • 4B If Statements
    5 projects | news.ycombinator.com | 27 Dec 2023
    (Click ... beside build to get assembly) https://play.rust-lang.org/?version=stable&mode=release&edit...

    Unfortunately the go playground doesn't seem to support emitting assembly?

go

Posts with mentions or reviews of go. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-02.
  • Go: the future encoding/json/v2 module
    2 projects | dev.to | 2 May 2024
    A Discussion about including this package in Go as encoding/json/v2 has been started on the Go Github project on 2023-10-05. Please provide your feedback there.
  • Evolving the Go Standard Library with math/rand/v2
    2 projects | news.ycombinator.com | 1 May 2024
    I like the Principles section. Very measured and practical approach to releasing new stdlib packages. https://go.dev/blog/randv2#principles

    The end of the post they mention that an encoding/json/v2 package is in the works: https://github.com/golang/go/discussions/63397

  • Microsoft Maintains Go Fork for FIPS 140-2 Support
    5 projects | news.ycombinator.com | 30 Apr 2024
    There used to be the GO FIPS branch :

    https://github.com/golang/go/tree/dev.boringcrypto/misc/bori...

    But it looks dead.

    And it looks like https://github.com/golang-fips/go as well.

  • Borgo is a statically typed language that compiles to Go
    20 projects | news.ycombinator.com | 30 Apr 2024
    I'm not sure what exactly you mean by acknowledgement, but here are some counterexamples:

    - A proposal for sum types by a Go team member: https://github.com/golang/go/issues/57644

    - The community proposal with some comments from the Go team: https://github.com/golang/go/issues/19412

    Here are some excerpts from the latest Go survey [1]:

    - "The top responses in the closed-form were learning how to write Go effectively (15%) and the verbosity of error handling (13%)."

    - "The most common response mentioned Go’s type system, and often asked specifically for enums, option types, or sum types in Go."

    I think the problem is not the lack of will on the part of the Go team, but rather that these issues are not easy to fix in a way that fits the language and doesn't cause too many issues with backwards compatibility.

    [1]: https://go.dev/blog/survey2024-h1-results

  • AWS Serverless Diversity: Multi-Language Strategies for Optimal Solutions
    4 projects | dev.to | 28 Apr 2024
    Now, I’m not going to use C++ again; I left that chapter years ago, and it’s not going to happen. C++ isn’t memory safe and easy to use and would require extended time for developers to adapt. Rust is the new kid on the block, but I’ve heard mixed opinions about its developer experience, and there aren’t many libraries around it yet. LLRD is too new for my taste, but **Go** caught my attention.
  • How to use Retrieval Augmented Generation (RAG) for Go applications
    3 projects | dev.to | 28 Apr 2024
    Generative AI development has been democratised, thanks to powerful Machine Learning models (specifically Large Language Models such as Claude, Meta's LLama 2, etc.) being exposed by managed platforms/services as API calls. This frees developers from the infrastructure concerns and lets them focus on the core business problems. This also means that developers are free to use the programming language best suited for their solution. Python has typically been the go-to language when it comes to AI/ML solutions, but there is more flexibility in this area. In this post you will see how to leverage the Go programming language to use Vector Databases and techniques such as Retrieval Augmented Generation (RAG) with langchaingo. If you are a Go developer who wants to how to build learn generative AI applications, you are in the right place!
  • From Homemade HTTP Router to New ServeMux
    4 projects | dev.to | 26 Apr 2024
    net/http: add methods and path variables to ServeMux patterns Discussion about ServeMux enhancements
  • Building a Playful File Locker with GoFr
    4 projects | dev.to | 19 Apr 2024
    Make sure you have Go installed https://go.dev/.
  • Fastest way to get IPv4 address from string
    1 project | news.ycombinator.com | 14 Apr 2024
  • We now have crypto/rand back ends that ~never fail
    1 project | news.ycombinator.com | 14 Apr 2024

What are some alternatives?

When comparing rust-playground and go you can also consider the following projects:

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io

trunk - Build, bundle & ship your Rust WASM application to the web.

TinyGo - Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.

mdBook - Create book from markdown files. Like Gitbook but implemented in Rust

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

Rocket - A web framework for Rust.

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

Angular - Deliver web apps with confidence 🚀

sqlx - 🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite.

golang-developer-roadmap - Roadmap to becoming a Go developer in 2020