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If you're interested about lock-free data structures, I wrote [lockfree](https://github.com/DNedic/lockfree) a collection of lock-free data structures meant to be readable and both hosted system and embedded friendly.
I have no idea what you're talking about, but it sounds unnecessarily complicated and why I don't use Rust for any serious work.
This demonstrates the ABA problem in safe Rust: https://play.rust-lang.org/?version=stable&mode=debug&editio...
Substitute the sleep with a combination of doing computation/work and the OS thread scheduler, and you can see how the bug surfaces.
I think that the point rather was not to use any allocation in critical sections since allocator implementations are not lock-free or wait-free.
https://github.com/jemalloc/jemalloc/blob/dev/src/mutex.c